Skip to content

OpenGL Superbible Comprehensive Tutorial and Reference

Spend $50 to get a free DVD!

ISBN-10: 0672337479

ISBN-13: 9780672337475

Edition: 7th 2016

Authors: Graham Sellers, Richard S. Wright, Nicholas Haemel

List price: $59.99
Shipping box This item qualifies for FREE shipping.
Blue ribbon 30 day, 100% satisfaction guarantee!
Buy eBooks
what's this?
Rush Rewards U
Members Receive:
Carrot Coin icon
XP icon
You have reached 400 XP and carrot coins. That is the daily max!

Description:

"OpenGL(R) SuperBible, Seventh Edition, " is the definitive programmer's guide, tutorial, and reference for the world's leading 3D API for real-time computer graphics, OpenGL 4.5. The best all-around introduction to OpenGL for developers at all levels of experience, it clearly explains both the newest API and indispensable related concepts. You'll find up-to-date, hands-on guidance for all facets of modern OpenGL development, including transformations, texture mapping, shaders, buffers, geometry management, and much more.Extensively updated, this edition presents many advanced and exciting OpenGL 4.5 features, including compute shaders, texture views, indirect draws, and enhanced API debugging. It has been expanded to dig deeper into the performance aspects and to thoroughly cover recently published extensions to the OpenGL core. These include the group of features collectively referred to as the AZDO (Approaching Zero Driver Overhead) set.Coverage includesA practical introduction to the essentials of realtime 3D graphicsCore OpenGL 4.5 techniques for rendering, transformations, and texturingFoundational math for creating interesting 3D graphics with OpenGLWriting your own shaders, with examples to get you startedCross-platform OpenGL, including essential platform-specific API initialization material for Linux, and WindowsVertex processing, drawing commands, primitive processing, fragments, and framebuffersUsing compute shaders to harness today's graphics cards for more than graphicsMonitoring and controlling the OpenGL graphics pipelineAdvanced rendering: light simulation, artistic and non-photo-realistic rendering, and deferred shadingMultithreaded programming with OpenGL, zero copy, fencing and other performance optimization techniquesModern OpenGL debugging and stability enhancements"Bonus material and sample code will be made available."
Customers also bought

Book details

List price: $59.99
Edition: 7th
Copyright year: 2016
Publisher: Addison Wesley Professional
Publication date: 7/21/2015
Binding: Paperback
Pages: 880
Size: 7.00" wide x 9.00" long x 2.00" tall
Weight: 3.806
Language: English