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SMIL Adding Multimedia to the Web

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ISBN-10: 067232167X

ISBN-13: 9780672321672

Edition: 2002

Authors: Mary Slowinski

List price: $39.99
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SMIL provides a language that can synchronise and position various multimedia elements for presentation over the Internet. This book steps the reader through a series of projects designed to show the differences in functionality between the players.
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Book details

List price: $39.99
Copyright year: 2002
Publisher: Sams
Publication date: 12/12/2001
Binding: Paperback
Pages: 408
Size: 7.25" wide x 9.00" long x 1.00" tall
Weight: 1.496

Understanding SMIL: The Basics
What Is SMIL
A First Look at SMIL
The Players and Browsers
The Future of SMIL
SMIL Authoring
Authoring with SMIL
SMIL Authoring Tools
Using SMIL: The Specification Modules
Getting Technical: The SMIL Specification
The W3C Builds a Web Multimedia Language
SMIL 1.0
SMIL 2.0
Living in Multiple SMIL Worlds
On to the Specifications
First Things First: The SMIL Structure Module
Conformance Profiles and the Structure Module
The Structure Module Elements
The Structure Module Attributes
Data About Data: The Metainformation Module
The Metainformation Module Elements
The Metainformation Module Attributes
Placing It on the Page: The SMIL Layout Modules
Conformance Profiles and the Layout Module
The Layout Module Elements
The Layout Module Attributes
Subregion Positioning and Attributes
The Layout Modules Summarized
Grouping Your Content: The Timing and Synchronization Module
Conformance Profiles and the Timing and Synchronization Module
The Timing and Synchronization Module Elements
The Timing and Synchronization Module Attributes
The Timing and Synchronization Module Summarized
Bring on the Media: The SMIL Media Object Modules
Conformance Profiles and the Media Object Modules
The Media Object Module Elements
The Media Object Module Attributes
The Media Object Modules Summarized
From This to That: The Transition Effects Module
Conformance Profiles and the Transition Effects Module
The Transition Effects Module Elements
The Transition Module Attributes
The Transitions Effects Module Summarized
Transition Types and Subtypes
Bringing Graphics to Life: The Animation Modules
Conformance Profiles and the Animation Modules
BasicAnimation and SplineAnimation Module Elements
The BasicAnimation and SplineAnimation Module Attributes
The Animation Modules Summarized
Making It Interactive: The Linking Modules
Conformance Profiles and the Linking Modules
The Linking Module Elements
The Linking Module Attributes
The Linking Modules Summarized
Optimizing Content Delivery: The Content Control Modules
Conformance Profiles and the Content Control Modules
The BasicContentControl Module Element and Attributes
The CustomTestAttributes Module Elements and Attributes
The PrefetchControl Module Elements and Attributes
The SkipContentControl Module Attribute
The Content Control Modules Summarized
Speed Up, Slow Down, and Do it Over Again: The Time Manipulations Module
Conformance Profiles and the Time Manipulations Module
The Time Manipulations Module Attributes
The Time Manipulations Module Summarized
SMIL That Isn't SMIL: RealNetworks' RealPix and RealText
The RealPix Element
The RealPix Attributes
The RealText Elements
The RealText Attributes
RealPix and RealText Summarized
Using SMIL: The Projects
SMIL in RealPlayer
SMIL Through the RealPlayers
The Catch
Tutorial Goals
Building the Plan
SMIL Namespace and Structure
Adding the Metainformation
Creating the Layout
Adding the Flash Animation
Painting the Screen with [left angle bracket]brush[right angle bracket]
Adding [left angle bracket]transition[right angle bracket]
Building the RealPix File
Referencing the RealPix in the SMIL
Adding the Video
RealPix Without RealPix
Interactivity with [left angle bracket]excl[right angle bracket]
Bringing Regions to the Top
Labeling the "Buttons"
Adding the Logo
Creating the RealText
Dropping in the RealText
Putting It on a Web Server
Putting It on a RealServer
The Final Presentation
SMIL in Internet Explorer
The Catch
The Beauty
About This Tutorial
Planning the Presentation
Roughing Out the Page
Getting Started with a Template
Putting Up the Structure
Adding Timing
Time to Add Time Containers
Decorating with Transitions
Matching the Planned Layout
Putting a Graphic in Motion
Building the Background
Dealing with Bandwidth
When in Doubt...Stall!
Final Code and Final Thoughts
SMIL 2.0 Modules, Elements, and Attributes
Structure Module (See Chapter 4)
Metainformation Module (See Chapter 5)
Layout Modules (See Chapter 6)
Timing and Synchronization Module (See Chapter 7)
Media Object Modules (See Chapter 8)
Transition Effects Module (See Chapter 9)
Animation Modules (See Chapter 10)
Linking Modules (See Chapter 11)
Content Control Modules (See Chapter 12)
Time Manipulations Module (See Chapter 13)
Online Resources
The Definitive Authority: The World Wide Web Consortium (W3C) SMIL Pages
Companion Site for This Book
Downloadable Media Players
Authoring Tools
SMIL 2.0 Authoring Resources
SMIL 1.0 Resources