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Sams Teach Yourself Java 2 Platform in 21 Days

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ISBN-10: 0672316382

ISBN-13: 9780672316388

Edition: 3rd 1999

Authors: Laura Lemay

List price: $29.99
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Description:

Providing step-by-step lessons for Java 2, this work includes updated coverage of Java Foundation Classes, Java 2D Classes, JavaBeans, the new security model and much more.
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Book details

List price: $29.99
Edition: 3rd
Copyright year: 1999
Publisher: Sams
Publication date: 3/23/1999
Binding: Paperback
Pages: 800
Size: 7.25" wide x 9.50" long x 1.50" tall
Weight: 2.530
Language: English

Introduction
Getting Started with Java Programming
A Fistful of Java
What Java Is
Born to Run...on the Web
The Unauthorized Biography
Versions of the Language
Tell Me, Tell Me, Crystal Ball
Why Are You Here?
Java Is Platform Independent
Java Is Object-Oriented
Java Is Easy to Learn
Diving into Java Programming
Selecting a Java Development Tool
Installing the Java Development Kit
Your First Java Application
Summary
QandA
A Taste of Object-Oriented Programming
Thinking in Terms of Objects
Objects and Classes
An Example of Class Design
Attributes and Behavior
Attributes of a Class of Objects
Behavior of a Class of Objects
Creating a Class
Running the Program
Organizing Classes and Class Behavior
Inheritance
Creating a Class Hierarchy
Inheritance in Action
Single and Multiple Inheritance
Interfaces
Packages
Creating a Subclass
Summary
QandA
The ABCs of Java
Statements and Expressions
Variables and Data Types
Creating Variables
Naming Variables
Variable Types
Assigning Values to Variables
Comments
Literals
Number Literals
Boolean Literals
Character Literals
String Literals
Expressions and Operators
Arithmetic
More About Assignment
Incrementing and Decrementing
Comparisons
Logical Operators
Operator Precedence
String Arithmetic
Summary
QandA
Object Lessons
Creating New Objects
Using new
What new Does
A Note on Memory Management
Accessing and Setting Class and Instance Variables
Getting Values
Changing Values
Class Variables
Calling Methods
Class Methods
References to Objects
Casting and Converting Objects and Primitive Types
Casting Primitive Types
Casting Objects
Converting Primitive Types to Objects and Vice Versa
Comparing Object Values and Classes
Comparing Objects
Determining the Class of an Object
Inspecting Classes and Methods with Reflection
Summary
QandA
Lists, Logic, and Loops
Arrays
Declaring Array Variables
Creating Array Objects
Accessing Array Elements
Changing Array Elements
Multidimensional Arrays
Block Statements
if Conditionals
The Conditional Operator
switch Conditionals
for Loops
while and do Loops
while Loops
do...while Loops
Breaking Out of Loops
Labeled Loops
Summary
QandA
Creating Classes
Defining Classes
Creating Instance and Class Variables
Defining Instance Variables
Constants
Class Variables
Creating Methods
Defining Methods
The this Keyword
Variable Scope and Method Definitions
Passing Arguments to Methods
Class Methods
Creating Java Applications
Helper Classes
Java Applications and Command-Line Arguments
Passing Arguments to Java Applications
Handling Arguments in Your Java Application
Summary
QandA
Using Methods to Accomplish Tasks
Creating Methods with the Same Name, Different Arguments
Constructor Methods
Basic Constructors Methods
Calling Another Constructor Method
Overloading Constructor Methods
Overriding Methods
Creating Methods That Override Existing Methods
Calling the Original Method
Overriding Constructors
Finalizer Methods
Summary
QandA
Moving into Advanced Java
Putting Interactive Programs on the Web
How Applets and Applications Are Different
Applet Security Restrictions
Choosing a Java Version
Enhanced Control of Security
Creating Applets
Major Applet Activities
A Simple Applet
Including an Applet on a Web Page
The [APPLET] Tag
Testing the Result
Putting Applets on the Web
More About the [APPLET] Tag
ALIGN
HSPACE and VSPACE
CODE and CODEBASE
The [OBJECT] Tag
Java Archives
Other Archival Formats
Passing Parameters to Applets
Summary
QandA
Making Programs Look Good with Graphics, Fonts, and Color
The Graphics Class
The Graphics Coordinate System
Drawing and Filling
Lines
Rectangles
Ovals
Arcs
Copying and Clearing
Text and Fonts
Creating Font Objects
Drawing Characters and Strings
Finding Information About a Font
Color
Using Color Objects
Testing and Setting the Current Colors
Advanced Graphics Operations Using Java2D
User and Device Coordinate Spaces
Casting a Graphics2D Object
Specifying the Rendering Attributes
Creating Objects to Draw
Drawing Objects
Summary
QandA
Adding Images, Animation, and Sound
Creating Animation in Java
Painting and Repainting
Starting and Stopping an Applet's Execution
Controlling Animation Through Threads
Writing Applets with Threads
Putting It Together
Reducing Animation Flickering
Flickering and How to Avoid It
How to Override update ()
One Solution: Don't Clear the Screen
Retrieving and Using Images
Getting Images
Relative File Paths
Drawing Images
A Note About Image Observers
Putting Images to Work
Creating Animation Using Images
An Example: Neko
A Note on Disposing of Graphics Contexts
Double-Buffering
The Checkers Applet
Retrieving and Using Sounds
Summary
QandA
Building Simple User Interfaces for Applets
The Abstract Windowing Toolkit
User-Interface Components
Adding Components to a Container
Labels
Buttons
Check Boxes
Choice Lists
Text Fields
Text Areas
Scrolling Lists
Scrollbars and Sliders
Canvases
Summary
QandA
Arranging Components on a User Interface
Basic Interface Layout
Laying Out an Interface
Flow Layout
Grid Layout
Border Layout
Mixing Layout Managers
Advanced Interface Layout
Card Layout
Grid Bag Layout
Insets
Summary
QandA
Responding to User Input in an Applet
Event Handling
Types of Events
The handleEvent () Method
Handling Mouse Clicks
Mouse Down and Mouse Up Events
An Example: Spots
Double-Clicks
Handling Mouse Movements
Mouse Drag and Mouse Move Events
Mouse Enter and Mouse Exit Events
An Example: Drawing Lines
Handling Keyboard Events
Key Down and Key Up Events
Default Keys
An Example: Entering, Displaying, and Moving Characters
Testing for Modifier Keys and Multiple Mouse Buttons
The Generic Event Handler
Handling Component Events
Handling Action Events
Handling Focus Events
Text Area Events
Scrolling List Events
An Example: Background Color Switcher
Adding the Event Code
Summary
QandA
Developing Advanced User Interfaces with the AWT
Windows, Frames, and Dialog Boxes
The Window Classes
Frames
Dialog Boxes
Window Events
Menus
Menus and Menu Bars
Menu Items
Menu Event
Creating Standalone AWT Applications
A Complete Example: RGB-to-HSB Converter
Designing and Creating the Applet Layout
Defining the Subpanels
Handling the Events
Updating the Result
The Complete Source Code
Summary
QandA
Rounding Out Your Knowledge of Java
Class Roles: Packages, Interfaces, and Other Features
Modifiers
Access Control for Methods and Variables
Static Variables and Methods
Final Classes, Methods, and Variables
Variables
Methods
Classes
Abstract Classes and Methods
Packages
Using Packages
Full Package and Class Names
The import Command
Name Conflicts
A Note About CLASSPATH and Where Classes Are Located
Creating Your Own Packages
Picking a Package Name
Creating the Folder Structure
Adding a Class to a Package
Packages and Class Access Control
Interfaces
The Problem of Single Inheritance
Interfaces and Classes
Implementing and Using Interfaces
Implementing Multiple Interfaces
Other Uses of Interfaces
Creating and Extending Interfaces
New Interfaces
Methods Inside Interfaces
Extending Interfaces
An Example: Enumerating Linked Lists
Inner Classes
Summary
QandA
Exceptional Circumstances: Error Handling and Security
Exceptions, the Old and Confusing Way
Java Exceptions
Managing Exceptions
Exception Consistency Checking
Protecting Code and Catching Exceptions
The finally Clause
Declaring Methods That Might Throw Exceptions
The throws Clause
Which Exceptions Should You Throw?
Passing On Exceptions
throws and Inheritance
Creating and Throwing Your Own Exceptions
Throwing Exceptions
Creating Your Own Exceptions
Combining throws, try, and throw
When and When Not to Use Exceptions
When to Use Exceptions
When Not to Use Exceptions
Bad Style Using Exceptions
Using Digital Signatures to Identify Applets
A Digital Signature Example
Browser-Specific Signatures
Security Policies
Summary
QandA
Handling Data Through Java Streams
Introduction to Streams
Using a Stream
Filtering a Stream
Byte Streams
File Streams
Filtering a Stream
Byte Filters
Character Streams
Reading Text Files
Writing Text Files
Files and Filename Filters
Summary
QandA
Communicating Across the Internet
Networking in Java
Opening Web Connections
Opening a Stream Over the Net
Sockets
Trivia: A Simple Socket Client and Server
Designing Trivia
Implementing the Trivia Server
Implementing the Trivia Client
Running Trivia
Summary
QandA
JavaBeans and Other Advanced Features
JavaBeans
The Goal of JavaBeans
How JavaBeans Relates to Java
The JavaBeans API
Applet Tricks
The showStatus () Method
Applet Information
Creating Links Inside Applets
Communicating Between Applets
Cut, Copy, and Paste
Creating Transferable Objects
Using the Clipboard
Remote Method Invocation
The RMI Architecture
Creating RMI Applications
Java Database Connectivity
Summary
QandA
Designing a User Interface with Swing
The Benefits of Swing
An Application Framework
Adding Components to a Swing Frame
Working with Swing
Labels
Buttons
Text Fields
Text Areas
Check Boxes and Radio Buttons
Choice Lists
Scrollbars
An Example: The SwingColorTest Application
New Features of Swing
Setting the Look and Feel
Keyboard Mnemonics
ToolTips
Component Descriptions and Names
Standard Dialog Boxes
An Example: The Info Application
Summary
QandA
Handling User Events with Swing
The Main Event
Event Listeners
Setting Up Components
Event-Handling Methods
Working with Methods
Action Events
Adjustment Events
Focus Events
Item Events
Key Events
Mouse Events
Mouse-Movement Events
Window Events
An Example: The SwingColorTest Application
Summary
QandA
Appendixes
Java Language Summary
Reserved Words
Comments
Literals
Variable Declaration
Variable Assignment
Operators
Objects
Arrays
Loops and Conditionals
Class Definitions
Method and Constructor Definitions
Importing
Guarding
The Java Class Library
java.applet
java.awt
java.awt.accessibility
java.awt.color
java.awt.datatransfer
java.awt.dnd
java.awt.event
java.awt.font
java.awt.geom
java.awt.im
java.awt.image
java.awt.peer
java.awt.print
java.awt.swing
java.awt.swing.event
java.awt.swing.undo
java.beans
java.bean.beancontext
java.io
java.lang
java.lang.ref
java.lang.reflect
java.math
java.net
java.rmi
java.rmi.activation
java.rmi.dgc
java.rmi.registry
java.rmi.server
java.security
java.security.acl
java.security.cert
java.security.interfaces
java.security.spec
java.sql
java.text
java.util
java.util.jar
java.util.mime
java.util.zip
Java Resources on the Internet
This Book's Web Site
Other Books to Consider
The Sun Microsystems Site
Other Java Web Sites
The Java Books Page
Gamelan's Java Directory
Java Applet Rating Service
JavaWorld Magazine
Java Frequently Asked Questions
Java Newsgroups
Job Opportunities
Configuring the Java Development Kit
Windows 95 and Windows NT Configuration
Checking the PATH Statement
Changing Your PATH Setting
Fixing Class not found Errors
UNIX Configuration
Fixing Class not found Errors on Other Platforms
Using a Text Editor with the JDK
Choosing a Text Editor
Creating a File Association in Windows 95
Delete an Existing File Association
Creating a New Association
Associating an Icon with a File Type
Index