Cambridge Handbook of Multimedia Learning

ISBN-10: 0521547512

ISBN-13: 9780521547512

Edition: 2005

Authors: Richard E. Mayer

List price: $79.99
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During the past 10 years, the field of multimedia learning has emerged as a coherent discipline with an accumulated research base that has never been synthesized and organized in a handbook. The Cambridge Handbook of Multimedia Learning constitutes the world's first handbook devoted to comprehensive coverage of research and theory in the field of multimedia learning. Multimedia learning is defined as learning from words (e.g., spoken or printed text) and pictures (e.g. illustrations, photos, maps, graphs, animation, or video). The focus of this handbook is on how people learn from words and pictures in computer-based environments. Multimedia environments include online instructional presentations, interactive lessons, e-courses, simulation games, virtual reality, and computer-supported in-class presentations. The Cambridge Handbook of Multimedia Learning seeks to establish what works (that is, to ground research in cognitive theory), and to consider when and where it works (that is, to explore the implications of research for practice).
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Book details

List price: $79.99
Copyright year: 2005
Publisher: Cambridge University Press
Publication date: 8/15/2005
Binding: Paperback
Pages: 682
Size: 7.00" wide x 10.00" long x 1.25" tall
Weight: 2.596
Language: English

Richard E. Mayer is Professor in the Department of Psychological and Brain Sciences at the University of California, Santa Barbara. He is the author or editor of more than twenty-five books, including Applying the Science of Learning and Multimedia Learning.

Introduction to Multimedia Learning
Theoretical Foundations
Implications of Cognitive Load Theory for Multimedia Learning
Cognitive Theory of Multimedia Learning
An Integrated Model of Text and Picture Comprehension
The Four-Component Instructional Design Model: Multimedia Principles in Environments for Complex Learning
Basic Principles of Multimedia Learning
Five Common but Questionable Principles of Multimedia Learning
The Multimedia Principle
The Split-Attention Principle in Multimedia Learning
The Modality Principle in Multimedia Learning
The Redundancy Principle in Multimedia Learning
Principles for Managing Essential Processing in Multimedia Learning: Segmenting, Pretraining, and Modality Principles
Principles for Reducing Extraneous Processing in Multimedia Learning: Coherence, Signaling, Redundancy, Spatial Contiguity, and Temporal Contiguity Principles
Principles of Multimedia Learning Based on Social Cues: Personalization, Voice, and Image Principles
Advanced Principles of Multimedia Learning
The Guided Discovery Principle in Multimedia Learning
The Worked-Out Examples Principle in Multimedia Learning
The Collaboration Principle in Multimedia Learning
The Self-Explanation Principle in Multimedia Learning
The Animation and Interactivity Principles in Multimedia Learning
Navigational Principles in Multimedia Learning
The Site Map Principle in Multimedia Learning
Prior Knowledge Principle in Multimedia Learning
The Cognitive Aging Principle in Multimedia Learning
Multimedia Learning in Content Areas
Multimedia Learning of Reading
Multimedia Learning of History
Multimedia Learning of Mathematics
Multimedia Learning of Chemistry
Multimedia Learning of Meteorology
Multimedia Learning About Physical Systems
Multimedia Learning in Second Language Acquisition
Multimedia Learning of Cognitive Skills
Multimedia Learning in Advanced Computer-Based Contexts
Multimedia Learning with Animated Pedagogical Agents
Multimedia Learning in Virtual Reality
Multimedia Learning in Games, Simulations, and Microworlds
Multimedia Learning with Hypermedia
Multimedia Learning in e-Courses
Author Index
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