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DreamTeam: a framework for great creative performance | |
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DreamTeam, a basis for every meeting | |
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Your brief creates space for a motivated team | |
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Switch on all five senses | |
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Go into meetings with a clear goal | |
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Always separate the ideas phase from the evaluation phase | |
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Avoid idea killers | |
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Use doodles to visualize your ideas | |
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Grab ideas and run with them | |
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Look for the positive in other people's ideas | |
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Make mistakes and have fun doing it | |
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Stick with it, the best ideas are yet to come | |
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Develop your sense of humour | |
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Wait before evaluating ideas | |
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Select ideas creatively | |
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Turning ideas into action | |
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The KickStart Catalogue: finding ideas that communicate | |
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Introducing the KickStart catalogue | |
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The KickStart catalogue | |
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Without words | |
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Mixing and matching | |
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Comparative juxtaposition | |
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Repetition and accumulation | |
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Exaggeration | |
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Turn it right around | |
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Omission and suggestion | |
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Paradoxes and optical illusions | |
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Provocation and shock tactics | |
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Playing with time | |
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A change of perspective | |
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Spoofs and parodies | |
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Symbols and signs | |
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Come and play | |
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Telling stories | |
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Absurd, surreal, bizarre | |
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Take it literally | |
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Change the product | |
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Alternative uses | |
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Double meanings | |
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Play with words | |
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In the beginning was the word | |
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Reframing: a key to creative thinking | |
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Metaphor and analogy | |
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Break out of the frame | |
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Alternative media | |
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Copy with punch: using wit and humour | |
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Structuring jokes | |
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A practical guide to joke-making: constructing and disrupting frames of reference | |
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Developing punchlines | |
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Adapting and using existing punchlines | |
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Make the most of black humour | |
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Unintentional humour and situation comedy | |
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Blue humour | |
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Classic creative techniques | |
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The morphological matrix | |
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Osborn's checklist | |
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Visual synectics | |
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Visualization: movies in your mind | |
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Tools for professional dreamers | |
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Synaesthesia | |
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Controlling the pictures in your mind | |
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Aids to visualization | |
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Brainfloating | |
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Develop ideas through storyboarding | |
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Interviews and resources | |
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Walter Lurzer, Professor, University of Applied Art, Vienna | |
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PJ Pereira, Creative Director, New Media Agency Agenciaclick | |
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Johan Kramer, Kesselskramer Advertising Agency | |
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K.C. Tsang, Executive Creative Director, BBDO Hong Kong | |
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Stefan Sagmeister, Graphic Designer | |
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The team behind this book | |
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List of agencies | |