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Myst and Riven The World of the D'ni

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ISBN-10: 0472051490

ISBN-13: 9780472051496

Edition: 2011

Authors: Mark J. P. Wolf

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"Myst andRiven is well-written, interesting, on-topic, insightful, and a real pleasure to read." --Edward Castronova, Indiana University Video games have become a major cultural force, and within their history, Mystand its sequel Rivenstand out as influential examples. Myst andRiven: The World of the D'niis a close analysis of two of the most popular and significant video games in the history of the genre, investigating in detail their design, their functionality, and the gameplay experience they provide players. While scholarly close analysis has been applied to films for some time now, it has only rarely been applied at this level to video games. Mark J. P. Wolf uses elements such as…    
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Book details

Copyright year: 2011
Publisher: University of Michigan Press
Publication date: 5/26/2011
Binding: Paperback
Pages: 136
Size: 6.00" wide x 9.00" long x 0.75" tall
Weight: 0.990
Language: English

The Myst Phenomenon
Myst and the Adventure Game Genre
Early Works of the Miller Brothers
The World of Myst
Myst Island
The Stoneship Age
The Channelwood Age
The Mechanical Age
The Selenitic Age
Dunny (D'ni)
The Rime Age
Beyond the Game: The Other Myst Products
From Myst to Riven: Subcreation and Expansion
The World of Riven
Temple Island (Dome Island)
Jungle Island (Village Island)
Tay (The Rebel Age)
Book Assembly Island (Crater Island)
Survey Island (Map or Garden Island)
The 233rd Age (Gehn's Office and Bedroom)
Prison Island
Riven s Fortunes and the Rest of the Myst Series
Mysf's and Riven's Influence on the Adventure Game Genre