List price: $65.00
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Simply the best source of technical information and practical know-how on manipulating, combining and delivering digital multimedia content. Digital Multimedia text, images, sound, video and animation can all be represented in digital form. When two or more of these digital media are combined into an integrated whole, with the added element of interactivity provided by computer systems, we have multimedia.Digital Multimedia combines a wide and deep account of technology with an inside understanding of multimedia content and its practical applications. Coverage begins with the nature of multimedia, including its cultural and social context, before examining hardware and software requirements for the creation and delivery of multimedia. There are chapters devoted to each media type, detailing how it is represented in digital form and what demands are placed on computer systems. With that background, advanced chapters progress onto issues that arise when media are combined into multimedia; interaction provided by scripting; and networked multimedia. As well as end of chapter exercises, the book includes a chapter of detailed suggestions for substantial projects, with commentary on the design issues raised. An afterword by Professor Brent MacGregor of Edinburgh College of Art examines the creative challenge presented by these new media. A core text for undergraduate and masters courses in multimedia, this book, with its accompanying Web site, is also essential reading for developers and designers embarking on multimedia projects.
List price: $65.00
Copyright year: 2000
Publisher: John Wiley & Sons, Incorporated
Publication date: 6/6/2000
Size: 7.50" wide x 9.29" long x 1.29" tall
|Introduction to Computer Graphics|
|Characters and Fonts|
|Text and Hypertext|
|Hypertext and Hypermedia|
|XML and Multimedia|
|SMIL and SVG|
|Scripting and Interactivity|
|Multimedia and Networks|