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Foreword | |
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Acknowledgments | |
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Introduction | |
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Informing, Persuading, and Provoking | |
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How Advertising Works | |
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A Brief History of Advertising | |
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In the Very Beginning | |
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The Art of Advertising: Theories and Media | |
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The Creative Revolution | |
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Showcase: George Lois | |
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Showcase: Lou Dorfsman | |
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Showcase: Allan Beaver | |
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Showcase: Smokey Bear Public Service Campaign | |
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Showcase: "I Love New York" Campaign | |
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The Biz: Structure, Strategy, and the Creative Brief | |
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What Is Advertising?The Ad Agency | |
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Who Is the Audience?Types of Ads | |
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The Creative Brief | |
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Sample Creative Brief from The Richards Group/Dallas | |
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Case History: Mustoes/London | |
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Insights and Intuition | |
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Ethics | |
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What's The Big Idea?Formulating an Advertising Concept | |
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Thinking Critically and Creatively, and Getting Started | |
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Thinking Critically and Creatively | |
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Getting Started | |
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The Creative Team | |
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Brainstorming Technique | |
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What Makes an Ad | |
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Ingredients That Go into an Ad | |
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Design, Execution, and Media | |
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Critique Guide | |
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Critique Method | |
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The Big Idea | |
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Points of Departure: Where Do Big Ideas Come From?Visual Analogy | |
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Visual Metaphor | |
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Life Experience | |
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Eccentric Points of View | |
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The Problem Is the Solution | |
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A Darned Good Reason | |
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Comparison | |
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Exaggeration | |
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Authenticity and Being First in Its Class | |
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Motivation and Inspiration | |
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Just the Facts, Ma'am | |
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Interview: Bob Isherwood | |
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Ad Categories | |
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Demonstrations | |
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Endorsements and Testimonials | |
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Declarations | |
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Slice of Life | |
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Meta-Advertising | |
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Popular Culture | |
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Fantasy | |
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Misdirection | |
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Image or Lifestyle | |
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Adventures and Escapes | |
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Benefits and Differentiation | |
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Recognition | |
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Expression: Make 'Em Laugh, Make 'Em Cry | |
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Humor | |
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Satire, Parody, and Irony | |
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Passion, Lust, and Desire | |
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Triumph | |
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Respect and Value | |
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Pathos and Compassion | |
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Fear | |
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Shock and Changing Our Expectations | |
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Association | |
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Interview: John Butler | |
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Design and Copy | |
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Graphic Impact: Design Principles | |
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The Design Process | |
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Composition: Critical Principles of Design | |
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Format | |
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Balance | |
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Positive/Negative Shapes and Space | |
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Visual Hierarchy | |
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Unity and Variety | |
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Rhythm | |
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Types of Compositions | |
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Illusion | |
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The Design of Advertising and Expressive Typography | |
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The Design of Advertising | |
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Audience and Appropriateness | |
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It Shouldn't Look Like Advertising | |
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Size of Logo/No Logo | |
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Layout | |
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Copy as Sales Pitch | |
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Text and Subtext | |
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Size and Media | |
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Design Pointers to Follow (and Sometimes Ignore) | |
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The Seamless Concert: Type and Image | |
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Interview: Erik Kessels | |
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Flexibility: The Ad Campaign and Creativity | |
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Designing Print Campaigns | |
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Creativity | |
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Copy | |
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What Comes First-the Line or the Visual? | |
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Visual and Words: How Should They Work Together? | |
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Visual or Words: Which Should Dominate? | |
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How Many Words Are Too Many? | |
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Conventions | |
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Writing Creatively | |
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Say It in the Line-Don't Rely on the Body Copy | |
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It's Established in the Claim | |
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The "Do I Sound Like a Sales Pitch?" Test | |
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The "Do I Sound Like Something No One Would Ever Say to Anyone Else?" Test | |
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Intention | |
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Whose Voice Is It?Process | |
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Style | |
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Feed Your Writing | |
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Interview: Valerie Graves | |
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Interview: Guido Heffels | |
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Beyond Print Media: Television Commercials, Interactive Med | |