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Introduction | |
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List of Abbreviations | |
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Experience of the End-User | |
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Communications in a User Perspective | |
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History of the Communications Services Users | |
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The 'Long Tail' | |
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A Fragmented User Community | |
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Knowledge: A Human Resource | |
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Summary | |
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References | |
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The Convergence Culture Square | |
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Different Dimensions to Convergence | |
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Social Changes | |
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Consumer Production | |
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A Participatory Culture | |
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Convergence in Thinking | |
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Change Management Challenges | |
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Value Perception | |
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Management of User Expectations | |
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Terminal-Based Services | |
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Summary | |
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References | |
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Convergent Business Models | |
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Market Trends and Predictions | |
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Towards End-User Focus | |
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Changing Patterns in the Communications Industry | |
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Classification of CSPs | |
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User Behaviour | |
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Important Market Characteristics | |
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Value Systems in the Communications Industry | |
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Sustainable Competitive Advantage | |
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Brand Value | |
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Psychological Factors that Influence Consumers | |
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End-User Influence on the Value System | |
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Value Grid in the Communications Industry | |
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Summary | |
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References | |
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Structures and Strategies | |
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The Competitive Environment | |
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Diminishing Control | |
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Web 2.0-Driven Business Models | |
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The Sphere of Influence | |
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User Expectations | |
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Advertising | |
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Contents-Sensitive Advertising | |
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User Privacy Versus User Benefits | |
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Respect for the User | |
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Summary | |
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References | |
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Strategic Opportunities | |
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Generic Business Strategies | |
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Quality Versus Cost: A Trade-Off | |
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'Lean Operator' and Beyond | |
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Summary | |
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References | |
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Technologies and Services | |
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Enabling Technologies | |
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Core Network Technologies and Systems | |
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IP Multimedia Subsystem | |
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Service Delivery Framework | |
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Access Network Technologies and Systems | |
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Fixed-Line Access | |
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Wireless Access | |
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Consumer Products | |
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Mobile Terminal Evolution | |
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Home Entertainment Hub | |
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Summary | |
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References | |
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Convergent Services and Systems | |
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Services on Mobile Terminals | |
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Television and Video Services | |
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IPTV | |
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Internet Video | |
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Mobile TV | |
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Digital TV Broadcasting | |
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Other Convergent Services | |
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Music Downloading | |
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Radio Listening | |
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Fixed-Mobile Convergence | |
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Summary | |
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References | |
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Business Processes in Convergent Communications Markets | |
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Management of Convergent Services | |
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Enterprise Software Environment | |
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Customer Relationship Management | |
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Enterprise Resource Planning | |
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Operations Support Systems | |
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Business Support Systems | |
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Enterprise System Integration Challenges | |
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Enterprise Architecture Frameworks | |
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Service-Oriented Architecture | |
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Enterprise Process Optimization | |
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Telecommunications Process Framework | |
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IT Process Framework | |
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Cross-network Optimization Challenges | |
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Process Mapping | |
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Simplified Process Loops | |
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Methodologies for Business Process Optimization | |
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Business Process Management | |
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BPM Automation | |
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Summary | |
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References | |
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New Business Opportunities | |
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The Network - a Managed Dynamic Business Asset | |
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Business Opportunity Management | |
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A Business Management Paradigm Shift | |
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Business Data Requirements | |
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Knowledge Based Organisations | |
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Scarcity of Network Capacity | |
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Scarcity of Service Innovation | |
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Scarcity of Customer Attention | |
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Scarcity of Business Evolution | |
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Opportunities in Outsourcing | |
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Summary | |
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References | |
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Management of User Expectations | |
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Mobile Terminals and Convergence of Services | |
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Control of End-User QoE | |
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Terminal Characteristics and User Preferences | |
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CSP Crossroads | |
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Summary | |
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References | |
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Billing and Convergent Charging | |
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Convergent Charging System Architecture | |
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Hybrid Tariffs | |
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Mobile Payment | |
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Standardized Charging and Billing Frameworks | |
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Data Sources in Charging and Billing Systems | |
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Charging Data | |
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Billing Data | |
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Summary | |
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References | |
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Convergence and Beyond | |
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Innovation and New Opportunities | |
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Categories of Innovation | |
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Scope of Innovation Processes | |
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Depth of Innovation Processes | |
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Methods to Facilitate Innovation | |
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Execution Processes | |
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Creativity Processes | |
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Innovation Frameworks | |
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Theory of Inventive Problem Solving | |
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Organizational Challenges | |
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Convergence of Experience | |
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Human Interfaces | |
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Social Networking | |
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Future Trends | |
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Beyond Web 2.0 | |
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Crossing the Line | |
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Summary | |
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References | |
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The Future of Communications | |
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A Different Paradigm | |
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Changes to the Value Chain | |
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Convergence Culture | |
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The New Challenges | |
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The Competence Trap | |
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Eight Primary Challenges and Opportunities | |
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Overview of Challenges and Opportunities | |
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The New Horizons | |
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Summary | |
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References | |
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Index | |