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Game Programming

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ISBN-10: 0470068221

ISBN-13: 9780470068229

Edition: 2007

Authors: Andy Harris

List price: $41.99
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Description:

As rigorous and content-filled as any college course or seminar, Game Programming: The L Line offers the content to developing the skill set needed to be a game programmer, or learn programming skills. The series uses a subway motif to guide readers from point A to subject mastery. Each title offers a set of online tools including test banks, additional tutorials, and question and answer sessions. Series features include: -Chapter objectives -Pre-assessment exercise -Tutorial coverage -Terminology overview (Street jargon) -Case studies/real world applications of skills -Application and topic pitfalls -Review questions -Practice examples The book will provide an…    
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Book details

List price: $41.99
Copyright year: 2007
Publisher: John Wiley & Sons, Incorporated
Publication date: 2/9/2007
Binding: Paperback
Pages: 570
Size: 5.25" wide x 9.25" long x 1.50" tall
Weight: 2.530
Language: English

Preface
Writing Your First Program
Working with Data
Taking Control
Building a Game Foundation
Drawing and Events
Audio and Basic Sprites
Building a Working Game
Making Animated Sprites
Realistic Movement
Building a Game Engine
The Practice Exam Answers
GameEngine Documentation
Distributing Modules and Programs
Creating Graphics and Sound.Index