Projecting a Camera Language-Games in Film Theory

ISBN-10: 0415942543

ISBN-13: 9780415942546

Edition: 2006

Authors: Edward Branigan

List price: $38.95
30 day, 100% satisfaction guarantee

If an item you ordered from TextbookRush does not meet your expectations due to an error on our part, simply fill out a return request and then return it by mail within 30 days of ordering it for a full refund of item cost.

Learn more about our returns policy


In Projecting a Camera, film theorist Edward Branigan offers a groundbreaking approach to understanding film theory. Why, for example, does a camera move? What does a camera "know"? (And when does it know it?) What is the camera's relation to the subject during long static shots? What happens when the screen is blank? Through a wide-ranging engagement with Wittgenstein and theorists of film, he offers one of the most fully developed understandings of the ways in which the camera operates in film. With its thorough grounding in the philosophy of spectatorship and narrative, Projecting a Camera takes the study of film to a new level. With the care and precision that he brought to Narrative Comprehension and Film, Edward Branigan maps the ways in which we must understand the role of the camera, the meaning of the frame, the role of the spectator, and other key components of film-viewing. By analyzing how we think, discuss, and marvel about the films we see, Projec
what's this?
Rush Rewards U
Members Receive:
You have reached 400 XP and carrot coins. That is the daily max!
Study Briefs

Limited time offer: Get the first one free! (?)

All the information you need in one place! Each Study Brief is a summary of one specific subject; facts, figures, and explanations to help you learn faster.

Customers also bought

Book details

List price: $38.95
Copyright year: 2006
Publisher: Routledge
Publication date: 1/13/2006
Binding: Paperback
Pages: 456
Size: 5.75" wide x 8.75" long x 0.75" tall
Weight: 1.342
Language: English

Cover and Frontispiece Illustrations
Terminological Note
The Life of a Camera
The Death of the Author
A Camera as Impersonal Subject
How Should Analysis Proceed? Vertical Dissection versus Horizontal Intersection
Apercu: Things to Come
A Camera-in-the-Text
Camera Movement and Time
Camera Movement and Causality
Camera Movement and Scale
Anthropomorphism: Camera Movement and the Human Body
Point of View: Camera Movement and Subjectivity
Some Kinds of Movements: Camera Movement and Space
When Things Change: Camera Movement and Attention
What is a Camera?
Reworking the Question
Four Cameras: From Machine to Subject
Four More Cameras: From Psyche to Society
Mental Models and Gravity
How Frame Lines (and Film Theory) Figure
World, Language, Ambiguity
Some Radial Meanings of "Frame"
How Do We Think in the Cinema?
A Role for the Body - The Container Schema
Color as Container
Caesura and Suture
Envoi: The Indefinite Boundary
Coda: The Camera
When is a Camera?
Motion and Movement
Motion Picture
Camera Fiction
Releasing and Receiving
Sustaining and Other Causes
Mental Camera
Under Description
Works Cited
Free shipping on orders over $35*

*A minimum purchase of $35 is required. Shipping is provided via FedEx SmartPost® and FedEx Express Saver®. Average delivery time is 1 – 5 business days, but is not guaranteed in that timeframe. Also allow 1 - 2 days for processing. Free shipping is eligible only in the continental United States and excludes Hawaii, Alaska and Puerto Rico. FedEx service marks used by permission."Marketplace" orders are not eligible for free or discounted shipping.

Learn more about the TextbookRush Marketplace.