Games of Strategy
Edition: 2nd 2004
List price: $66.00
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Description: Overview Now available in a Second Edition, Games of Strategy remains the most accessible principles-level text for courses in game theory, addressing a remarkably broad range of concepts in a narrative that is both clear and compelling. Using resonant real-world examples, the authors simplify difficult theoretic ideas, helping students see the value of strategic thinking in a variety of situations. The text has been carefully updated for this Second Edition, including thorough revisions of the sections on sequential- and simultaneous-move games and those on voting and auctioning.This is an inviting introduction to game theory, offering students an engaging, comprehensive view of the discipline without assuming a prior knowledge of economics or complex mathematics (uses only high school algebra). Additionally, instructors will find a variety of useful pedagogical tools in the accompanying Instructor's Manual, including student exercises and suggested classroom games and experiments. Highlights *Designed for the Introductory Student - Games of Strategy is the only game theory text available that is designed for the introductory student. Norton has the 'optimal sequential strategy' for more advanced game theory courses. In addition to Games of Strategy, Norton publishes more advanced game theory texts.*Extensive Revision - Part Two has been completely revised for the Second Edition in order to streamline and focus the discussion to cover sequential- and simultaneous-move games.*Lively and Relevant Examples - Throughout the text, the authors use examples familiar to students to apply game theory, like pop culture, sports, politics, etc.
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All the information you need in one place! Each Study Brief is a summary of one specific subject; facts, figures, and explanations to help you learn faster.
List price: $66.00
Copyright year: 2004
Publisher: W. W. Norton & Company, Incorporated
Publication date: 1/27/2004
Size: 7.25" wide x 10.00" long x 1.00" tall
|Preface to the Second Edition|
|Introduction and General Principles|
|Basic Ideas and Examples|
|How to Think About Strategic Games|
|Concepts and Techniques|
|Games with Sequential Moves|
|Simultaneous-Move Games with Pure Strategies I: Discrete Strategies|
|Simultaneous-Move Games with Pure Strategies II: Continuous Strategies and III: Discussion and Evidence|
|Combining Sequential and Simultaneous Moves|
|Simultaneous-Move Games with Mixed Strategies I: Zero-Sum Games|
|Simultaneous-Move Games with Mixed Strategies II: Non-Zero-Sum Games and III: General Discussion|
|Some Broad Classes of Games and Strategies|
|Uncertainty and Information|
|The Prisoners' Dilemma and Repeated Games|
|Applications to Specific Strategic Situations|
|Brinkmanship: The Cuban Missile Crisis|
|Strategy and Voting|
|Bidding Strategy and Auction Design|
|Markets and Competition|