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Adobe Flash Professional CC Classroom in a Book

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ISBN-10: 0321927850

ISBN-13: 9780321927859

Edition: 2013

Authors: Adobe Creative Team

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Description:

 This project-based guide from Adobe teaches readers all they need to know to create engaging interactive content with Adobe Flash Professional CC. Using step-by-step instructions with projects that build on the knowledge gained in each lesson, readers learn the key elements of the Flash interface, including panels, timelines, and frames. From there, readers learn how to work with graphics, create and edit symbols, modify text, add interactivity with ActionScript, and incorporate animation and sound into their projects. They also learn how to prepare and export their finished projects for publishing. This completely revised edition features new content on key features such as shape tweens…    
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Book details

List price: $86.99
Copyright year: 2013
Publisher: Adobe Press
Publication date: 8/21/2013
Binding: Paperback
Pages: 384
Size: 7.25" wide x 8.75" long x 0.75" tall
Weight: 1.694

Contents
Getting Started
About Classroom in a Book
What's New
Streamlined Feature Set
Prerequisites
Installing Flash
Copying the Lesson Files
How to Use the Lessons
Additional Resources
Adobe Certification
Getting Acquainted
Starting Flash and Opening a File
Getting to Know the Workspace
Working with the Library Panel
Understanding the Timeline
Organizing Layers in a Timeline
Using the Properties Inspector
Using the Tools Panel
Undoing Steps in Flash
Previewing Your Movie
Modifying the Content and Stage
Saving Your Movie
Publishing Your Movie
Finding Resources for Using Flash
Checking for Updates
Working with Graphics
Getting Started
Understanding Strokes and Fills
Creating Shapes
Making Selections
Editing Shapes
Using Gradient and Bitmap Fills
Using Custom Line Styles
Creating Curves
Creating Transparencies
Creating and Editing Text
Aligning and Distributing Objects
Creating and Editing Symbols
Getting Started
Importing Illustrator Files
About Symbols
Creating Symbols
Importing Photoshop Files
Editing and Managing Symbols
Changing the Size and Position of Instances
Changing the Color Effect of Instances
Understanding Display Options
Applying Filters for Special Effects
Positioning in 3D Space
Animating Symbols
Getting Started
About Animation
Understanding the Project File
Animating Position
Changing the Pacing and Timing
Animating Transparency
Animating Filters
Animating Transformations
Changing the Path of the Motion
Swapping Tween Targets
Creating Nested Animations
Easing
Frame-by-Frame Animation
Animating 3D Motion
Testing Your Movie
Animating Shapes and Using Masks
Getting Started
Animating Shapes
Understanding the Project File
Creating a Shape Tween
Changing the Pace
Adding More Shape Tweens
Creating a Looping Animation
Using Shape Hints
Animating Color
Creating and Using Masks
Animating the Mask and Masked Layers
Easing a Shape Tween
Creating Interactive Navigation
Getting Started
About Interactive Movies
Creating Buttons
Understanding ActionScript 3.0
Preparing the Timeline
Adding a Stop Action
Creating Event Handlers for Buttons
Creating Destination Keyframes
Creating a Home Button with Code Snippets
Code Snippets Options
Playing Animation at the Destination
Animated Buttons
Working with Sound and Video
Getting Started
Understanding the Project File
Using Sounds
Understanding Flash Video
Using Adobe Media Encoder
Understanding Encoding Options
Playback of External Video
Working with Video and Transparency
Embedding Flash Video
Exporting Video from Flash
Loading and Displaying External Content
Getting Started
Loading External Content
Removing External Content
Controlling Movie Clips
Using Variables and Controlling Visual Properties
Getting Started
Understanding the Project File
Visual Properties of Movie Clips
Beyond the Mouse-Click
Mapping Mouse Movements to Visual Changes
Using Variables to Store Information
Change the Position of the Large Image
Creating a Custom Cursor
Publishing to HTML5
Getting Started
What Is Toolkit for CreateJS?
Using Classic Tweens
Exporting to HTML5
Inserting JavaScript
Publishing Flash Documents
Getting Started
The Debugging Process
Understanding Publishing
Publishing for the Web
Publishing a Desktop Application
Publishing for a Mobile Device
Next Steps
Index