OpenGL SuperBible Comprehensive Tutorial and Reference
Edition: 6th 2014
List price: $59.99
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Description: OpenGL is the leading 3D API (programmers toolkit) for real-time computer graphics. It is the foundation of on-screen special effects for today's hottest computer games, flight simulators, computer interfaces, cell phone games, and business graphics. The OpenGL graphics system specification allows developers to incorporate a broad set of rendering, texture mapping, special effects and other powerful visualization functions and provides a graphics pipeline that allows unfettered access to graphics hardware acceleration. OpenGL® SuperBible, Sixth Edition is the definitive programmer’s guide, tutorial, and reference for the world’s leading 3D API for real-time computer graphics, OpenGL 4.X. The best all-around introduction to OpenGL for developers at all levels of experience, it clearly explains both the API and essential associated programming concepts. Readers will find up-to-date, hands-on guidance on all facets of modern OpenGL development, including transformations, texture mapping, shaders, advanced buffers, geometry management, and much more. Fully revised
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All the information you need in one place! Each Study Brief is a summary of one specific subject; facts, figures, and explanations to help you learn faster.
List price: $59.99
Copyright year: 2014
Publisher: Addison Wesley Professional
Publication date: 7/21/2013
Size: 7.00" wide x 9.25" long x 1.50" tall
|About the Authors|
|Our First OpenGL Program|
|Following the Pipeline|
|Math for 3D Graphics|
|Shaders and Programs|
|Vertex Processing and Drawing Commands|
|Fragment Processing and the Framebuffer|
|Controlling and Monitoring the Pipeline|
|Debugging and Performance Optimization|
|The SBM File Format|
|The SuperBible Tools|