Edition: 2012 (Revised)
List price: $55.00
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Description: Proper modeling is a foundation of every aspect of the 3D production process. This software-neutral approach to modeling is aimed at newcomers and intermediate-level professionals, and will teach them everything they need to know about 3D modeling, from the basics on up. After covering simple techniques for polygonal and NURBS-based modeling, the book goes into depth on more advanced topics such as digital sculpting (e.g., Zbrush) and the use of bump, displacement, and normal mapping. Readers will learn to create high-quality models for use in production environments, such as a realistic human to demonstrate organic modeling, and a realistic vehicle, as an example of solid surface modeling. They'll also discover the aesthetic side of 3D modeling and how to get realistic and pleasing models from sometimes very technical 3D modeling software. The software-neutral approach teaches the fundamentals and sets the groundwork for it to become an instant classic.
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All the information you need in one place! Each Study Brief is a summary of one specific subject; facts, figures, and explanations to help you learn faster.
List price: $55.00
Copyright year: 2012
Publisher: Pearson Education
Publication date: 12/23/2011
Binding: Mixed Media
Size: 7.75" wide x 9.00" long x 0.75" tall
|What Is Digital Modeling?|
|Understanding a Modeler's Role|
|Preparing for Modeling|
|Fundamentals of a Digital Model|
|Digital Modeling Methods|
|Professional Modeling Practices|
|Subdivision Surface Modeling|
|Modeling a Realistic Head|
|Modeling a Stylized Character|
|Product Modeling for Print Graphics|
|3D Printing of Digital Models|
|Getting a Job in Digital Modeling|