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Unit Operations An Approach to Videogame Criticism

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ISBN-10: 0262524872

ISBN-13: 9780262524872

Edition: 2008

Authors: Ian Bogost

List price: $40.00
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Description:

In "Unit Operations," Ian Bogost argues that similar principles underlie both literary theory and computation, proposing a literary-technical theory that can be used to analyze particular videogames. Moreover, this approach can be applied beyond videogames: Bogost suggests that any medium--from videogames to poetry, literature, cinema, or art--can be read as a configurative system of discrete, interlocking units of meaning, and he illustrates this method of analysis with examples from all these fields. The marriage of literary theory and information technology, he argues, will help humanists take technology more seriously and hep technologists better understand software and videogames as…    
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Book details

List price: $40.00
Copyright year: 2008
Publisher: MIT Press
Publication date: 1/25/2008
Binding: Paperback
Pages: 264
Size: 7.00" wide x 9.00" long x 0.60" tall
Weight: 0.902
Language: English

Ian Bogost is Ivan Allen College Distinguished Chair in Media Studies and Professor of Interactive Computing at the Georgia Institute of Technology, a Founding Partner at Persuasive Games LLC, and the coauthor of Newsgames: Journalism at Play (MIT Press, 2010).

Acknowledgments
Introduction
From Systems to Units
Unit Operations
Structuralism and Computation
Humanism and Object Technology
Procedural Criticism
Comparative Videogame Criticism
Videogames and Expression
Encounters across Platforms
Procedural Subjectivity
Cellular Automata and Simulation
An Alternative to Fun
The Simulation Gap
From Design to Configuration
Complex Networks
Complex Worlds
Critical Networks
Notes
Bibliography
Index