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Description: What do we think about when we think about play? A pastime? Games? Childishactivities? The opposite of work? Think again: If we are happy and well rested, we may approach evenour daily tasks in a playful way, taking the attitude of play without the activity of play. So what,then, is play? In Play Matters, Miguel Sicart argues that to play is to be in theworld; playing is a form of understanding what surrounds us and a way of engaging with others. Playgoes beyond games; it is a mode of being human. We play games, but we also playwith toys, on playgrounds, withtechnologies and design. Sicart proposes a theory of play that doesn't derive from a particularobject or activity but is a portable tool for being--not tied to objects but brought by people tothe complex interactions that form their daily lives. It is not separated from reality; it is partof it. It is pleasurable, but not necessarily fun. Play can be dangerous, addictive, anddestructive. Along the way, Sicart considers playfulness, the capacity to use play outside thecontext of play; toys, the materialization of play--instruments but also play pals; playgrounds,play spaces that enable all kinds of play; beauty, the aesthetics of play through action; politicalplay -- from Maradona's goal against England in the 1986 World Cup to the hactivist activities ofAnonymous; the political, aesthetic, and moral activity of game design; and why play and computersget along so well.
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All the information you need in one place! Each Study Brief is a summary of one specific subject; facts, figures, and explanations to help you learn faster.
List price: $20.95
Copyright year: 2014
Publisher: MIT Press
Publication date: 8/1/2014
Size: 5.37" wide x 8.00" long x 0.50" tall