Game After A Cultural Study of Video Game Afterlife
List price: $39.00
Buy it from $18.06
30 day, 100% satisfaction guarantee
If an item you ordered from TextbookRush does not meet your expectations due to an error on our part, simply fill out a return request and then return it by mail within 30 days of ordering it for a full refund of item cost.
Learn more about our returns policy
Description: We purchase video games to play them, not to save them. What happens to video gameswhen they are out of date, broken, nonfunctional, or obsolete? Should a game be considered an"ex-game" if it exists only as emulation, as an artifact in museum displays, in anarchival box, or at the bottom of a landfill? In Game After, Raiford Guins focuses on video gamesnot as hermetically sealed within time capsules of the past but on their material remains: how andwhere video games persist in the present. Guins meticulously investigates the complex life cycles ofvideo games, to show how their meanings, uses, and values shift in an afterlife of disposal, ruinsand remains, museums, archives, and private collections.Guins looks closely atvideo games as museum objects, discussing the recontextualization of the Pong and Brown Boxprototypes and engaging with curatorial and archival practices across a range of culturalinstitutions; aging coin-op arcade cabinets; the documentation role of game cartridge artwork andpackaging; the journey of a game from flawed product to trash to memorialized relic, as seen in thehistory of Atari's infamous E.T. The Extra-Terrestrial; and conservation,restoration, and re-creation stories told by experts including Van Burnham, Gene Lewin, and PeterTakacs. The afterlife of video games -- whether behind glass in display cases orrecreated as an iPad app -- offers a new way to explore the diverse topography of gamehistory.
Rush Rewards U
You have reached 400 XP and carrot coins. That is the daily max!
Limited time offer:
Get the first one free!
All the information you need in one place! Each Study Brief is a summary of one specific subject; facts, figures, and explanations to help you learn faster.
List price: $39.00
Copyright year: 2014
Publisher: MIT Press
Publication date: 1/24/2014
Size: 7.25" wide x 9.00" long x 1.00" tall
Raiford Guins is Associate Professor of Culture and Technology at Stony Brook University. He is also founding principal editor of the Journal of Visual Culture and curator of the William A. Higinbotham Game Studies Collection.