Interactive Storytelling for Video Games A Player-Centered Approach to Creating Memorable Characters and Stories
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While writing for straight, linear media like films or novels requires certain skills, writing for video games requires a whole new set of skills. Writers need to contend with overlapping stories, different conclusions based on different actions taken by the player. It's challenging to create compelling digital storylines - and writers need help.In video games, highly interactive stories are the way of the future, but what really makes a story interactive? What's the best way to create an interactive story? How much control should players be given? Do players really want that control in the first place? Do they even know what they really want, or are their stated desires at odds with their…
Copyright year: 2011
Publisher: Taylor & Francis Group
Publication date: 4/5/2011
Size: 7.50" wide x 9.25" long x 0.75" tall