Game Design Workshop A Playcentric Approach to Creating Innovative Games
Edition: 2nd 2008 (Revised)
List price: $49.95
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Description: Master the craft of game design so you can create that elusive combination of challenge, competition, and interaction that players seek. This design workshop begins with an examination of the fundamental elements of game design; then puts you to work in prototyping, playtesting and redesigning your own games with exercises that teach essential design skills. Workshop exercises require no background in programming or artwork, releasing you from the intricacies of electronic game production, so you can develop a working understanding of the essentials of game design. Features: * A design methodology used in the USC Interactive Media program, a cutting edge program funded in part of Electronic Arts. * Hands-on exercises demonstrate key concepts, and the design methodology * Insights from top industry game designers, including Noah Falstein, American McGee, Peter Molyneux
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All the information you need in one place! Each Study Brief is a summary of one specific subject; facts, figures, and explanations to help you learn faster.
List price: $49.95
Copyright year: 2008
Publisher: Taylor & Francis Group
Publication date: 2/8/2008
Size: 7.50" wide x 9.25" long x 1.25" tall
|The Role of the Game Designer|
|The Structure of Games|
|Working with Formal Elements|
|Working with Dramatic Elements|
|Working with System Dynamics|
|Functionality, Completeness, and Balance|
|Fun and Accessibility|
|Stages of Development|
|The Design Document|
|Understanding the Game Industry|
|Selling Yourself and Your Ideas to the Game Industry|