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Preface | |
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Acknowledgements | |
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Pre-Production Process | |
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Introduction | |
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Clarification | |
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Some History: Wilfred Buckland | |
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Past Changes | |
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Present Changes | |
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Digital Competition | |
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Typecasting: A Fuller Picture | |
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Two Paths | |
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Design Managers: The Lifers | |
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Production Designers-in-Embryo | |
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The Responsibilities, The Relationships, and the Setup | |
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Hierarchy of Responsibilities | |
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First Responsibilities | |
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Second Responsibilities | |
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Third Responsibilities | |
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Fourth Responsibilities | |
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The Relationships | |
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Art Department | |
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Interdepartmental PR | |
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Head Accountant and Staff | |
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Locations Manager and Staff | |
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UPM, Production Supervisor, and Production Office Staff | |
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First Assistant Director and Staff | |
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Previsualization Supervisor and Staff | |
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Art Department Setup | |
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Art Department Coordinator | |
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Archivist | |
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Digital Artists | |
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Set Designers | |
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Set Decorator | |
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Greensman | |
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Prop Master | |
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Construction Coordinator | |
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Mechanical Special Effects | |
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Stunts | |
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Visual Effects and Previsualization | |
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Transportation | |
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The Design Process | |
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Locations Department and Scouting | |
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First Scouts | |
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Second Scouts | |
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Third Scouts | |
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Fourth Scouts | |
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Fifth Scouts | |
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Beginning the Design Process | |
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Research | |
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Storyboarding | |
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Animatics | |
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Concept Illustrating | |
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Computer Modeling | |
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White Models | |
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Hand Drafting | |
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Designing for the Lens | |
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Lenses 101 | |
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Aspect Ratio | |
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Perspective 101 | |
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Lens Test | |
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A Legacy of Historical Techniques | |
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Painted Glass | |
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Gate Matting | |
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The process Camera | |
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Traveling Mattes | |
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Miniatures | |
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Hanging Foreground Miniature | |
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Foreground Miniature | |
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Cutouts: A Variation on Miniatures | |
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Forced Perspective | |
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Mobile Miniatures | |
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Front Projection | |
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Rear Projection and Mirrors | |
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CGI and Digital Filmmaking | |
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Breaking Ground | |
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Conversations on the Visionary Frontier | |
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Alex McDowell | |
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Colin Green | |
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Doug Chiang | |
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The Cutting Edge | |
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The Physical Scenery Process: Construction | |
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Interior Sets | |
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Exterior Sets | |
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Vendors | |
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Studio Facilities | |
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Rental Backings | |
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Industry Source Listings | |
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Mechanical Effects: A Practical Guide | |
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Clarification | |
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Specialty Props and Animatronics | |
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Production and Post-Production Processes | |
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Paperwork and Production Tasks | |
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The Onset of Principal Photography | |
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Production Meetings | |
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The Schedule and Lists | |
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Script Breakdown | |
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One-Liner Schedule | |
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Shooting Schedule | |
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Day Out of Days | |
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Call Sheet | |
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Cell Phone and Pager List | |
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Director's Plans | |
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Art Department Production Tasks | |
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Clearances and Product Placement | |
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Keeping Ahead of the Camera | |
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On-Set Presence | |
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Cover Sets | |
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Communication with the Trinity | |
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Telling the Truth | |
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Art Department Tactical Strategy | |
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Handling Changes | |
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Vendors | |
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Minding the Budget | |
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Keeping a Chronicle | |
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Protecting the Crew | |
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Post-Production | |
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Finishing Up | |
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Archiving | |
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Wrapping the Art Department | |
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Wrapping Hero Sets | |
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Re-shoots | |
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Sequels | |
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Landing the Next Job or Taking a Vacation | |
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Networking and Self-Promotion | |
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Interviewing | |
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The Networking Process | |
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Gae Buckley | |
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Phil Dagort | |
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Steve Saklad | |
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Christa Munro | |
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Linda Berger | |
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Paying Dues | |
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FAQS | |
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Non-Union vs. Union Status | |
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Making the Grade or Not | |
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Designing Indie Films | |
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Production Value = Budget + Scheduling | |
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Budget | |
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Schedule | |
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Image and Format | |
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Securing CG Talent | |
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The Art Directors Guild | |
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Classes of Membership | |
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Initiation Fee and Dues | |
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The Roster | |
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Taft-Hartley | |
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Training | |
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Basic Collective Bargaining Agreement Selected Provisions | |
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The New Paradigm in Experimental Film | |
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Appendices | |
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Reference and Source Lists | |
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Contracts | |
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Forms | |
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Production Lists | |
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Figure and Table List | |
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Glossary | |
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Index | |