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Table of Contents | |
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Preface | |
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Colophon | |
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Dedication | |
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Introduction | |
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A Brief History | |
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Montoring | |
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Introduction | |
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How monitoring affects the mix | |
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Full range monitoring | |
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Spatial balance | |
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Room acoustics for multichannel sound | |
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Choice of monitor loudspeakers | |
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A standardized setup, the ITU solution | |
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Left and right | |
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Surround | |
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Subwoofer | |
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Setting up the loudspeaker locations with 3 pieces of string | |
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Setup compromises | |
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Center | |
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Left and right | |
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Surround | |
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Subwoofer | |
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Setup variations | |
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Use of surround arrays | |
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Surround loudspeaker directivity | |
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Square Array | |
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Near Field Monitoring | |
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Time adjustment of the loudspeaker feeds | |
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Low Frequency Enhancement--the 0.1 channel | |
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Film roots | |
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Headroom on the medium | |
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Digital Film Sound enters the picture | |
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Bass management or redirection | |
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Digital Television comes along | |
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Home reproduction | |
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0.1 for music? | |
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The bottom line | |
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Calibrating the monitor system: frequency response | |
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A choice of standardized response | |
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Calibrating the monitor system: level | |
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Multichannel Microphone Technique | |
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Introduction | |
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Pan Pot Stereo | |
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Spaced Omnis | |
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Coincident and Near-Coincident Techniques | |
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Crossed Figure 8 | |
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M-S Stereo | |
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X-Y Stereo | |
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Near-Coincident Technique | |
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Binaural | |
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Spot Miking | |
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Point of View in Multichannel | |
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Use of the Standard Techniques in Multichannel | |
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Simultaneous 2- and 5-channel Recording | |
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Surround Technique | |
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Microphone Technique for the Direct/Ambient Approach | |
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Microphone Technique for the Direct Sound Approach | |
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Special Microphones for 5.1-channel Recordings | |
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Combinations of Methods | |
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Multichannel Mixing | |
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Introduction | |
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Mechanics | |
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Panners | |
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Work arounds for 2-channel oriented equipment | |
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Panning law | |
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The art of panning | |
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Non-standard Panning | |
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Panning in live presentations | |
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A major panning error | |
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Increasing the "size" of a source | |
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Equalizing multichannel | |
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Routing multichannel in the console and studio | |
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Track layout of masters | |
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Double-system delivery with accompanying video | |
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Reference level for multichannel program | |
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Fitting multichannel on digital video recorders | |
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Multichannel monitoring electronics | |
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Multichannel outboard gear | |
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Delivery Formats | |
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Introduction | |
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New terminology | |
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Audio coding | |
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Cascading coders | |
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Sample rate and word length | |
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Inter-track synchronization | |
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Reference level | |
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Post-production formats | |
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Track layout | |
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Post-production delivery formats | |
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Multiple streams | |
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Metadata | |
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Three level-setting mechanisms | |
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Dialogue Normalization (dialnorm) | |
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Dynamic Range Compression, DRC | |
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Night listening | |
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Mixlevel | |
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Audio Production Information exists | |
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Room Type | |
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Dolby Surround mode switch | |
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Downmix options | |
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Level adjustment of film mixes | |
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Debugging | |
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Lip-sync and other sync problems | |
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Reel edits or joins | |
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Media specifics | |
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DTS CD | |
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Digital Television | |
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Digital Versatile Disc | |
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Audio on DVD-Video | |
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DVD-Audio | |
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Super Audio CD | |
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Intellectual Property Protection | |
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Toward the Future | |
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Psychoacoustics | |
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Introduction | |
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Principal localization mechanisms | |
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The Minimum Audible Angle | |
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Bass management and LFE Pyschoacoustics | |
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Effects of the localization mechanisms on 5.1 channel sound | |
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The law of the first wavefront | |
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Phantom Image Stereo | |
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Phantom Imaging in Quad | |
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Localization, spaciousness, and envelopment | |
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Lessons from Concert Hall Acoustics | |
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Rendering 5 channels over 2; Mixdown | |
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Auralization and Auditory Virtual Reality | |
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Beyond 5.1 | |
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Conclusion | |
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Sample Rate | |
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What's Aliasing? | |
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Definitions | |
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Multi-Bit and One-Bit Conversion | |
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Converter Tests | |
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Word Length | |
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Conversion | |
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Dither to the rescue | |
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Dynamic Range | |
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Actual Performance | |
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How Much Performance is Needed | |
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Noise shaping | |
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The bottom line | |
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Analog Reference Levels related to Digital Recording | |
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Surround Resources | |
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Facilities Consulting | |
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Setup and Test Materials and Equipment | |
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Microphones | |
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Small Format Consoles | |
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Large Format Consoles | |
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Systems for Live Sound | |
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Multichannel on Digital Audio Workstations, Hardware and corresponding Software | |
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Hardware Platform: Pro Tools | |
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Software | |
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Hardware Platform: Digital Audio Labs V8 | |
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Software | |
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Hardware Platform: Direct X, etc. | |
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Software | |
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Harware and Software: Sonic Solutions | |
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3D Sound Production Tools | |
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Monitoring Switching Systems, Volume Controls, Controllers | |
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Outboard Equipment | |
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Multichannel Meters | |
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Format Encoders and Decoders, Hardware and Software | |
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Headphones for 5.1 | |
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Multichannel Power Amplifiers | |
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Upmixing Facilities | |
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Organizations | |
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Index | |