Understanding Object-Oriented Programming with Java
Edition: 2nd 2000 (Revised)
List price: $168.20
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Description: This book develops the object-oriented programming skills of experienced programmers (at the Junior, Senior or above level) by showing how to use Java 2 (the latest release of Sun's Java platform), and by providing a complete understanding of the philosophy behind Java 2. It starts out covering the language-independent concepts that are at the heart of the Java world, and then moves on to introduce Java through several example programs. Following this is an in-depth discussion on inheritance and polymorphism. Finally, the book concludes with material on important features of Java that are not object-oriented.
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All the information you need in one place! Each Study Brief is a summary of one specific subject; facts, figures, and explanations to help you learn faster.
List price: $168.20
Copyright year: 2000
Publisher: Addison Wesley
Publication date: 8/3/1999
Size: 7.75" wide x 9.50" long x 0.75" tall
|Understanding the Object- Oriented Worldview|
|A Way of Viewing the World|
|Computation as Simulation|
|A Brief History of Object-Oriented Programming|
|The History of Java|
|The White Paper Description|
|Responsibility Implies Noninterference|
|Programming in the Small and in the Large|
|Why Begin with Behavior?|
|A Case Study in RDD|
|CRC Cards-Recording Responsibility|
|Components and Behavior|
|Behavior and State|
|Formalizing the Interface|
|Designing the Representation|
|Integration of Components|
|Maintenance and Evolution|
|The Connection to the Java World|
|The Java Graphics Model|
|The Class Ball|
|Multiple Objects of the Same Class|
|A Cannon Game|
|The Simple Cannon Game|
|Adding User Interaction|