Max/MSP/Jitter for Music A Practical Guide to Developing Interactive Music Systems for Education and More
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Description: A practical guide for readers of all levels of programming ability, Max/MSP/Jitter for Music teaches all of the necessary skills for writing custom software for musical interaction using the programming language Max/MSP/Jitter. In step-by-step instructions, expert author VJ Manzo guides readers through all of the essential concepts and steps for designing and completing projects. Manzo's applications are remarkably broad; from complex programs which explore relationships between modes for veteran composers to basic exercise for beginners that helps improve finger dexterity, the range of possibilities this book opens up will impress both new and experienced users of music technologies. With clear, hands-on examples, Manzo teaches readers to write effective, customized software which supplements and complement their instructional and musical objectives. The book alsodiscusses ways to interact with the software beyond the mouse and keyboard through use of camera tracking, pitch tracking, video game controllers, sensors, mobile devices, and more. Chapter review sections remind readers of key commands and important concepts, buildling a solid foundation inunderstanding Max and its structure, while connecting it to music making and learning concepts. Extensively illustrated throughout and packed with practical tips, this book will be invaluable for musicians and teachers looking to supplement their lessons with interactive instructional tools, develop adaptive instruments to aid in composition and performance activities, and create measurement tools with which to conduct research.
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All the information you need in one place! Each Study Brief is a summary of one specific subject; facts, figures, and explanations to help you learn faster.
List price: $38.95
Copyright year: 2011
Publisher: Oxford University Press, Incorporated
Publication date: 11/25/2011
Size: 8.50" wide x 11.00" long x 1.00" tall
|Introduction to Programming|
|Math and Music|
|Scales and Chords|
|Control Interfaces Continued|
|Tools for Music Theory Concepts|
|Working with Time|
|Building Standalone Applications|
|Working with Audio|
|Audio Playback and Pitch Tracking|
|Audio Effects and Processing|
|Working with Live Video|
|Working with Video Files|
|Video Research Instrument|
|Informal Music Learning Instruments|
|Compositions and Perception Tools|