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Death March

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ISBN-10: 013143635X

ISBN-13: 9780131436350

Edition: 2nd 2004 (Revised)

Authors: Edward Yourdon

List price: $59.99
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Book details

List price: $59.99
Edition: 2nd
Copyright year: 2004
Publisher: Prentice Hall PTR
Publication date: 11/6/2003
Binding: Paperback
Pages: 256
Size: 7.00" wide x 9.00" long x 0.75" tall
Weight: 1.100
Language: English

Preface
Introduction
Death March Defined
Categories of Death March Projects
Why Do Death March Projects Happen?
Politics, politics, politics
Naive promises made by marketing, senior executives, naive project managers, and so on
Naive optimism of youth: "We can do it over the weekend"
The "startup" mentality of fledgling entrepreneurial companies
The "Marine Corps" mentality: Real programmers don't need sleep
Intense competition caused by globalization of markets
Intense competition caused by the appearance of new technologies
Intense pressure caused by unexpected government regulations
Unexpected and/or unplanned crises
Why Do People Participate in Death March Projects?
The risks are high, but so are the rewards
The "Mt. Everest" syndrome
The naivete and optimism of youth
The alternative is unemployment
It's required in order to be considered for future advancement
The alternative is bankruptcy or some other calamity
It's an opportunity to escape the "normal" bureaucracy
Revenge
Summary
Notes
Politics
Identifying the Political Players in the Project
Owner
Customers
Shareholders
Stakeholders
Champions
Determining the Basic Nature of the Project
Levels of Commitment By Project Participants
Analyzing Key Issues that Lead to Political Disagreements
Conclusion
Notes
Negotiations
Rational Negotiations
Identifying Acceptable Tradeoffs
Negotiating Games
Negotiating Strategies
What To Do When Negotiating Fails
Notes
References
People in Death March Projects
Hiring and Staffing Issues
Loyalty, Commitment, Motivation, and Rewards
Rewarding Project Team Members
The Issue of Overtime
The Importance of Communication
Team-Building Issues
Workplace Conditions for Death March Project
Summary
Notes
References
Death March Processes
The Concept OF Triage
The Importance OF Requirements Management
SEI, ISO-9000 and Formal Versus Informal Processes
Good-Enough Software
Best Practices and Worst Practices
Death March Meets XP
Conclusion
Notes
References
The Dynamics of Processes
Models of Software Development Processes
Mental Models
Spreadsheet Models
Static Versus Dynamic Models
Visual Models
An Example: Tarek Abdel-Hamid's Software Process Model
Summary and Conclusions
Notes
References
Critical-Chain Scheduling and the Theory of Constraints
Introduction
What Organizational Behaviors are Dysfunctional?
How Can We Change Dysfunctional Organizational Behavior?
Life in a Rational World
Critical-Chain Scheduling
Conclusion
Notes
References
Time Management
The Impact of Corporate Culture On Time Management
Time Slippage From Stakeholder Disagreements
Helping the Project Team Make Better Use of Time
Notes
Managing and Controlling Progress
The "Daily Build" Concept
Risk Management
Additional Ideas for Monitoring Progress: Milestone Reviews
Notes
References
Death March Tools and Technology
The Minimal Toolset
Tools and Process
Risks of Choosing New Tools
Conclusion
Notes
References
Simulators and "War Games"
Introduction
The Concept of War Games
Conclusion
Notes
References
Index