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Design Companion for the Digital Artist

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ISBN-10: 0130912379

ISBN-13: 9780130912374

Edition: 2002

Authors: Inc. Staff Against the Clock, Ellenn Behovian

List price: $82.80
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Description:

Design Companion for the Digital Artist provides the missing elements in the digital artist's library. While many people can learn how to use QuarkXPress, PageMaker, Adobe Illustrator, Macromedia Flash, and other graphic applications, books designed to teach specific applications simply can't deliver information on what looks good. This work focuses on just that - fundamental and proven methods of building and designing effective and attractive pages. From where to get ideas to how to deliver them most effectively, this book introduces concepts such as the proper use of space, the best way to arrange elements on a page, what people see, and much, much more. Whatever book the reader is using…    
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Book details

List price: $82.80
Copyright year: 2002
Publisher: Prentice Hall PTR
Publication date: 10/15/2001
Binding: Paperback
Pages: 180
Size: 7.00" wide x 9.25" long x 0.25" tall
Weight: 0.682
Language: English

Introduction
From a Designer's Point of View
Quick Checklist for Designers
Getting the Idea
A Hard Look at Creativity
The Five Forces of Creativity
Becoming Creative
Creativity Is Not a Talent
Tips for Fueling Creatively
Stand on Your Head
The Inspiration File
Change Your Perspective
Know Your Market
Developing the Concept
Brainstorming with Words
Visual Brainstorming
Dealing with Creative Block
Rationalization
Procrastination
Burn Out
Overwork
"I'm not a creative person."
Abstraction, Symbolism, and Visual Metaphor
Abstraction
Symbolism and the Visual Metaphor
How are Symbols Used?
Modern Symbolism
Propaganda and Motivational Psychology
Visual Overload
Icons
Dealing with the Cliche
Color Symbolism
White
Yellow
Green
Red
Purple
Pink
Blue
Black
Grey
Summing it All Up
Putting It All Together
The Production Process
Thumbnails
Roughs
Proof
Chart Your Process
Section 1 Projects
A New Face on Sunny Island
Reinventing the Zoo
So Long, Crazy Harry
Using the Elements
Shape/Container Relationship
Looking at the Container
Placing a Shape Within the Container
Real-World Shape/Container Relationships
Balance--Use of Space
The Theory from a Designer's Viewpoint
Types of Balance
Formal (Symmetrical) Balance
Informal (Asymmetrical) Balance
Radial Balance
Negative and Positive Space
The Theory From a Designer's Viewpoint
Layout
Use Master Pages to Design More Effectively
Layout Development
Creating Visual Interest
Columns
The "Z"
The Focal Point of the Page
Rhythm
Unity
Layout Makeovers
Line
Lines From a Designer's Viewpoint
Lines as Objects: Physical Characteristics of Lines
Line Direction, Implication, and Emotion
The Emotional Content of a Line
Type
Type Categories
Serif Type
Sans-Serif Type
Script (Invitation) Type
Decorative Type
Pi (Symbol) Type
Type Families
Kerning, Tracking, and Leading
Type Do's and Don'ts
Do
Don't
Using Type to Create a Mood or Idea
Color
Color Perception and Meaning
Memory Color
Complementary Colors
Using the Proper Color Mode
Printing Processes
Spot Color
RGB Color
Color Management
Color Viewing
Black-and-White (or Green-and-White...)
Suggestions for Using Color
Paper, Binding, and Finishing
The Best Place to Start is at the End
A Few Words about Imposition
Size Does Matter, Especially to the Postal Service
Paper Type, Color, and Texture
The Right Paper for the Job
Finishing Choices
Folding
Diecutting
Embossing, Foil Stamping, and Lamination
Varnish
In Conclusion
Using Pictures Effectively
Picture Clarity
Composition
Framing the Subject
Move Closer
Pictures of People
Line of Sight
Layouts for People Pictures
Enhance Visual Impact
The Photograph as an Object
The Photograph as a Floating Object
Other Effects
Section 2 Projects
A New Face on Sunny Island
Reinventing the Zoo
So Long, Crazy Harry
The Graphic Design Marketplace
Publication Design
Specialties within Publication Design
Special Markets--Catalog Design
Hints for Successful Publication Design
Breaking into the Market
Start Small, Start Local
Illustration
Information Graphics
Early Information Graphics
The Importance of Information Graphics
Ethical Considerations
Technical Illustration
Editorial Illustration
Defining Your Style
Editorial Illustration Specialties
Breaking into the Market
Corporate Identity
Hallmarks of Good Logos
The Client Is Always Right?
"I don't know what I want. I'll know it when I see it."
"This is exactly what I want..."
Point-of-Purchase Display and Packaging
Point-of-Purchase Display
Types of POP
Packaging
Special Design Concerns for Packaging
Special Market Segment--Music Industry Design
Advertising Design
So What's It All About, Anyway?
Know Your Market
Promise, Amplify, Proof, Action
Developing a Full Campaign
Special Market Opportunity--Writing Copy
Breaking into the Market
Web Design and Multimedia
Designing for the Web
What You See May Not Be What You Get
Fonts
Colors
Monitor size
File Size and Download Time
Multimedia Design
Presentations
Interactive CD-ROMs
Interactive Kiosks
Gallery
Glossary
Index