Learning Processing A Beginner's Guide to Programming Images, Animation, and Interaction
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Description: This book introduces programming concepts in the context of computer graphics and visual art, in a more accessible format than traditional programming textbooks. It uses the open source programming language Processing as the basis for all discussion and examples, focusing on the fundamentals such as variables, conditionals, loops, arrays, and objects in a highly visual manner. The book will also introduce advanced topics such as data mining, networking, image processing, computer vision, and 3D graphics. It will also introduce using Processing for "tangible media"; communicating with microcontrollers to interact with the physical environment. Processing is based on the programming language Java, and so is an excellent introduction to Java and object-oriented programming, and will help prepare the student for study of more advanced object-oriented languages such as Java or C++. * Introduces the concepts of computer programming using the programming language Processing developed at the MIT Media Lab * Written for the interactive media designer without any programming experience * Includes source code for many examples, illustrated in full color with examples of what can be done with Processing
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All the information you need in one place! Each Study Brief is a summary of one specific subject; facts, figures, and explanations to help you learn faster.
List price: $53.95
Copyright year: 2008
Publisher: Elsevier Science & Technology Books
Publication date: 8/19/2008
Size: 7.50" wide x 9.00" long x 1.25" tall
|Everything You Need to Know|
|More of the Same|
|Putting It All Together|
|The World Revolves Around You|
|Translation and Rotation (in 3D!)|
|Pixels Under a Microscope|
|The Outside World|
|Advanced Object-Oriented Programming|