Skip to content

Chips Challenging Champions Games, Computers and Artificial Intelligence

Spend $50 to get a free movie!

ISBN-10: 0080929915

ISBN-13: 9780080929910

Edition: 2002

Authors: J. Schaeffer, H. J. van den Herik

List price: $81.54
Blue ribbon 30 day, 100% satisfaction guarantee!
Buy eBooks
what's this?
Rush Rewards U
Members Receive:
Carrot Coin icon
XP icon
You have reached 400 XP and carrot coins. That is the daily max!


One of the earliest dreams of the fledgling field of artificial intelligence (AI) was to build computer programs that could play games as well as or better than the best human players. Despite early optimism in the field, the challenge proved to be surprisingly difficult. However, the 1990s saw amazing progress. Computers are now better than humans in checkers, Othello and Scrabble; are at least as good as the best humans in backgammon and chess; and are rapidly improving at hex, go, poker, and shogi. This book documents the progress made in computers playing games and puzzles. The book is the definitive source for material of high-performance game-playing programs.
Customers also bought

Book details

List price: $81.54
Copyright year: 2002
Publisher: Elsevier Science & Technology Books
Publication date: 4/17/2002
Binding: E-Book 
Pages: 378
Size: 6.50" wide x 9.45" long
Language: English