Programming IOS 6

ISBN-10: 1449365760

ISBN-13: 9781449365769

Edition: 3rd 2013

Authors: Matt Neuburg
List price: $49.99
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Description: Get a solid grounding in all the fundamentals of Cocoa Touch, and avoid problems during iPhone and iPad app development. With this revised and expanded edition, you’ll dig into Cocoa and learn how to work effectively with Objective-C and Xcode. This book covers iOS 6 in a rigorous, orderly fashion—ideal whether you’re approaching iOS for the first time or need a reference to bolster existing skills.Learn about features introduced with iOS 6, including Objective-C language advances, autosynthesis, autolayout, new view controller rotation rules, unwind segues, state restoration, styled text, and collection views.Learn Objective-C language details and object-oriented programming conceptsUnderstand the anatomy of an Xcode project and all the stages of its lifecycleGrasp key Cocoa concepts such as relationships between classes, receiving events, and model-view-controller architectureLearn how views and layers are managed, drawn, composited, and animatedBecome familiar with view controllers and their relationships, along with nib and storyboard managementFully explore all basic interface objects such as scroll views, table views, and controlsDelve into Cocoa frameworks for sound, video, sensors, maps, and other featuresTouch on advanced topics such as threading and networking

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Book details

List price: $49.99
Edition: 3rd
Copyright year: 2013
Publisher: O'Reilly Media, Incorporated
Publication date: 3/24/2013
Binding: Paperback
Pages: 1186
Size: 7.25" wide x 9.25" long x 2.50" tall
Weight: 4.092
Language: English

Matt Neuburg has a PhD in Classics and has taught at many universities and colleges. He has been programming computers since 1968. He has written applications for Mac OS X and iOS, is a former editor of MacTech Magazine, and is a long-standing contributing editor for TidBITS. His previous O'Reilly books are Frontier: The Definitive Guide, REALbasic: The Definitive Guide, and AppleScript: The Definitive Guide. He makes a living writing books, articles, and software documentation, as well as by programming, consulting, and training.

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