Sue Blackman has been an instructor at in the 3D field for nearly 20 years at both Art Institute and Community Colleges. She has been involved with the commercial development of real-time 3D engines for over 10 years. In the past she has been a contributing author for New Riders (Max4 Magic), written for AMC Siggraph on Serious Games, and written product training and instruction manuals for learning to develop content with real-time 3D applications used by mutimedia departments in by Fortune 1000 companies including Boeing, Raytheon, Lockheed amongst many others. In addition to writing and teaching, Sue has been the lead 3D artist on a several games for Activision or their subsidiaries.