Beginning Android Games

ISBN-10: 1430246774

ISBN-13: 9781430246770

Edition: 2nd 2012

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Description: Beginning Android Games, Second Editionoffers everything you need to join the ranks of successful Android game developers, including Android tablet game app development considerations.  You'll start with game design fundamentals and programming basics, and then progress toward creating your own basic game engine and playable game apps that work on Android and earlier version compliant smartphones and now tablets. This will give you everything you need to branch out and write your own Android games.The potential user base and the wide array of available high-performance devices makes Android an attractive target for aspiring game developers. Do you have an awesome idea for the next break-through mobile gaming title? Beginning Android Gameswill help you kick-start your project.  This book will guide you through the process of making several example game apps using APIs available in new Android SDK and earlier SDK releases for Android smartphones and tablets:The fundamentals of game development and design suitable for Android smartphones and tabletsThe Android platform basics to apply those fundamentals in the context of making a game, including new File Manager system and better battery life managementThe design of 2D and 3D games and their successful implementation on the Android platformThis book lets developers see and use some Android SDK Jelly Bean; however, this book is structured so that app developers can use earlier Android SDK releases.  This book is backward compatible like the Android SDK. What you’ll learnHow to set up/use the development tools for creating your first Android game appThe fundamentals of game programming in the context of the Android platformHow to use the Android's APIs for graphics (Canvas, OpenGL ES 1.0/1.1), audio, and user input to reflect those fundamentalsHow to develop two 2D games from scratch, based on Canvas API and OpenGL ESHow to create a full-featured 3D game  How to publish your games, get crash reports, and support your usersHow to complete your own playable 2D OpenGL gamesWho this book is forThis book is for people with a basic knowledge of Java who want to write games on the Android platform. It also offers information for experienced game developers about the pitfalls and peculiarities of the platform.

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Book details

List price: $39.99
Edition: 2nd
Copyright year: 2012
Publisher: Apress L. P.
Publication date: 11/9/2012
Binding: Paperback
Pages: 714
Size: 7.50" wide x 9.25" long x 1.50" tall
Weight: 2.750
Language: English

Robert Green is a graduate of the University of Idaho where he received his Bachelor of Science degree in Forestry. For many years he worked for the Bureau of Land Management. During that time he also served as a volunteer fireman and paramedic. He has been a business owner for over 40 years and ha patented the World's greatest farm and yard tool "The Green Dually" a fork and rake tool in one. As an inventor he holds other patents. In 2013 he received the Idaho Adult Youth Leadership Award. One of his greatest joys is working with the Shriner's Hospitals for Children. He also enjoys being involved in several community organizations and is proud that being president has allowed him to actively sponsor youth baseball and soccer leagues, which he regularly shows support by attending. When he was a young man, he worked on dairy farms in Wisconsin, where he gained a love for animals. Watching them interact in various situations instilled in him the desire to write true stories about them. He writes from the animal's perspective, highlighting their individual personalities. He hopes to pass on to young people his appreciation and respect for them, hoping they will learn, grow in knowledge and do the same.

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