Game Audio Development

ISBN-10: 1428318062

ISBN-13: 9781428318069

Edition: 2009

List price: $115.95
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Description: Create game audio from the ground up with this comprehensive, multi-faceted resource designed for industry beginners and professionals alike! Game audio makes up one-third of the overall game experience: an experience that is part of the larger, multi-billion dollar video gaming industry. Game Audio Development tackles the complex world of audio by addressing all three major game audio disciplines: music composition, the creation of sound effects, and dialog performances. It begins by providing readers with a solid background and history of the discipline, and then progresses into equipment, techniques, skills, and coordinating these factors to produce effective audio that will enhance the gaming experience. The book concludes with a forecast for the future of game audio.

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Book details

List price: $115.95
Copyright year: 2009
Publisher: Delmar Cengage Learning
Publication date: 8/27/2008
Binding: Mixed Media
Pages: 336
Size: 8.25" wide x 10.00" long x 0.75" tall
Weight: 2.090
Language: English

Jeannie Novak is the lead author and series editor of the widely acclaimed GAME DEVELOPMENT ESSENTIALS series (with over 15 published titles), co-author of PLAY THE GAME: THE PARENT'S GUIDE TO VIDEO GAMES, and co-author of three pioneering books on the interactive entertainment industry--including CREATING INTERNET ENTERTAINMENT. She is also co-founder of Novy Unlimited and CEO of Kaleidospace, LLC (dbaIndiespace), providing curriculum development and consulting services for corporations, educators, and creative professionals in games, music, film, education, and technology.Novak served as director of the Game Art & Design and Media Arts & Animation programs at the Art Institute Online and has taught game courses at UCLA, Art Center College of Design, DeVry University, Westwood College, ITT Technical Institute, and the Academy of Entertainment & Technology at Santa Monica College. She holds a B.A. in mass communication/business administration from UCLA and an M.A. in communication management from the Annenberg School at USC. She also serves on the Online Gameplay Committee for the Academy of Interactive Arts &Sciences and has served on the executive boards of the International Game Developers Association (Los Angeles) and Women in Games International. An accomplished composer and performer, Novak was chosen as one of the 100 most influential people in technology by MicroTimesmagazine and has been profiled by CNN, Billboard Magazine, the Sundance Channel, Daily Variety, and the Los Angeles Times.

Introduction
Foundation
History of Game Audio Development: how did we get here?
Game Audio Basics: tools, equipment & skills
Function & Process
Function of Game Sound Effects: bringing the game to life
Creating Game Sound Effects: the art of sound design
Function of Game Music: building the atmosphere
Creating Game Music: the melding of art & technology
Game Voiceovers: adding personality to the characters
Finishing Touches
Creating the Total SoundScape: the successful blend of audio elements
Future of Game Audio Development: the best is yet to come
Resources
Index
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