Game Development Essentials

ISBN-10: 1111307652

ISBN-13: 9781111307653

Edition: 3rd 2012

Authors: Jeannie Novak

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Book details

List price: $148.95
Edition: 3rd
Copyright year: 2012
Publisher: Delmar Cengage Learning
Publication date: 8/17/2011
Binding: Paperback
Pages: 510
Size: 8.00" wide x 10.00" long x 1.00" tall
Weight: 2.992
Language: English

Jeannie Novak is the lead author and series editor of the widely acclaimed GAME DEVELOPMENT ESSENTIALS series (with over 15 published titles), co-author of PLAY THE GAME: THE PARENT'S GUIDE TO VIDEO GAMES, and co-author of three pioneering books on the interactive entertainment industry--including CREATING INTERNET ENTERTAINMENT. She is also co-founder of Novy Unlimited and CEO of Kaleidospace, LLC (dbaIndiespace), providing curriculum development and consulting services for corporations, educators, and creative professionals in games, music, film, education, and technology.Novak served as director of the Game Art & Design and Media Arts & Animation programs at the Art Institute Online and has taught game courses at UCLA, Art Center College of Design, DeVry University, Westwood College, ITT Technical Institute, and the Academy of Entertainment & Technology at Santa Monica College. She holds a B.A. in mass communication/business administration from UCLA and an M.A. in communication management from the Annenberg School at USC. She also serves on the Online Gameplay Committee for the Academy of Interactive Arts &Sciences and has served on the executive boards of the International Game Developers Association (Los Angeles) and Women in Games International. An accomplished composer and performer, Novak was chosen as one of the 100 most influential people in technology by MicroTimesmagazine and has been profiled by CNN, Billboard Magazine, the Sundance Channel, Daily Variety, and the Los Angeles Times.

Setup
The Development of an Industry: How Did We Get Here?
Game Elements: Genres, Platforms & Applications
Player Elements: Market, Theory & Interactivity
Scenarios: Creating Compelling Content
Storytelling: Building the Narrative, Characters & Objects
Building the Identity
Interiors & Exteriors
Building the World
User Interface
Building the Connection
Level Design
Building the Experience
Music & Sound
Building the Atmosphere
Strategy: Development & Business Cycles
Pre-Production
Planning & Processing
Production
Prototyping & Playtesting
Post-Production
Maintenance & Marketing
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