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Background Noise Perspectives on Sound Art

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ISBN-10: 0826418457

ISBN-13: 9780826418456

Edition: 2006

Authors: Brandon LaBelle, Labelle

List price: $39.95
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Description:

Background Noise follows the development of sound as an artistic medium and illustrates how sound is put to use within modes of composition, installation, and performance. While chronological in its structure, Brandon LaBelle's book is informed by spatial thinking, weaving architecture, environments, and the specifics of location into the work of sound, with the aim of formulating an expansive history and understanding of sound art.
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Book details

List price: $39.95
Copyright year: 2006
Publisher: Bloomsbury Academic
Publication date: 4/19/2006
Binding: Paperback
Pages: 336
Size: 5.75" wide x 8.75" long x 0.75" tall
Weight: 0.990
Language: English

Brandon LaBelle is an artist and writer working with sound culture, voice, and situated identity. His previous books, Background Noise: Perspectives on Sound Art (2006) and Acoustic Territories: Sound Culture and Everyday Life (2010) are also published by Bloomsbury. He is the editor of Errant Bodies Press and Professor at the Bergen Academy of Art and Design, Norway.

Acknowledgements
Introduction: Auditory Relations
Fade In
4'33": Sound and Points of Origin
Introduction to Part 1
Sociality of Sound: John Cage and Musical Concepts
Exposing the Sound Object: Musique Concrete's Sonic Research
Automatic Music: Group Ongaku's Performative Labors
Box with the Sound of Its Own Making: From Gags to Sculptural Form
Introduction to Part 2
Rhythms of Chaos: Happenings, Environments, and Fluxus
Minimalist Treatments: La Monte Young and Robert Morris
Conceptualizations: Michael Asher and the Subject of Space
I Am Sitting in a Room: Vocal Intensities
Introduction to Part 3
Performing Desire/ Performing Fear: Vito Acconci and the Power Plays of Voice
Finding Oneself: Alvin Lucier and the Phenomenal Voice
Word of Mouth: Christof Migone's Little Manias
Public Supply: Buildings, Constructions, and Locational Listening
Introduction to Part 4
Tuning Space: Max Neuhaus and Site-Specific Sound
Other Architectures: Michael Brewster, Maryanne Amacher, and Bernhard Leitner
Composing Intensities: Iannis Xenakis's Multimedia Architectures
Soundmarks: Environments and Aural Geography
Introduction to Part 5
Seeking Ursound: Hildegard Westerkamp, Steve Peters, and the Soundscape
Language Games: Yasunao Tone and the Mechanics of Information
Complicating Place: Bill Fontana and Networking the Soundscape
Global Strings: Interpersonal and Network Space
Introduction to Part 6
Interactions: Achim Wollscheid's Production of the Local
Global Events: Atau Tanaka and Network as Instrument
Live Streams: Apo33 and Multiplying Place
Fade Out
Conclusion: Auditive Pivot
List of Works Cited
Index