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Fantasy Artist's Figure Drawing Bible Ready-to-Draw Characters and Step-by-Step Rendering Techniques

ISBN-10: 0764161148
ISBN-13: 9780764161148
Edition: 2008
Authors: Matt Dixon
List price: $21.99 Buy it from $3.99
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Description: Students of fantasy art who open this book will learn how to imagine and draw a wide variety of mythical characters to illustrate legends, myths, and fables. Author Matt Dixon presents both ideas and techniques for creating fantasy characters,  More...

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Book details

List price: $21.99
Copyright year: 2008
Publisher: Barron's Educational Series, Incorporated
Publication date: 8/1/2008
Binding: Hardcover
Pages: 256
Size: 7.00" wide x 8.50" long x 1.00" tall
Weight: 1.496
Language: English

Students of fantasy art who open this book will learn how to imagine and draw a wide variety of mythical characters to illustrate legends, myths, and fables. Author Matt Dixon presents both ideas and techniques for creating fantasy characters, demonstrating how to pose them correctly, and give them appropriate costumes to fit the story being told. After advising on uses of both conventional and computer art materials and tools, he coaches his readers on basic methods for sketching figures, adding tone and color to the illustration, and providing correct proportions and balanced composition. A detailed chapter on human anatomy follows, with instructions for transforming human figures into convincing fantasy characters. The bulk of this self-teaching manual consists of a directory of fantasy character types, each of them shown with concept sketches, constructional drawings, and fully-rendered images, all supplemented with instructive captions. The directory consists of approximately 30 different character types, including: * Warrior * Wizard * Princess * Hero * Peasant * Elf * Gnome * Barbarian * Goblin * Witch * Vampire . . . and many more The text is supplemented with more than 600 full-color illustrations.

Matt Dixon has been a professional artist for over 20 years. He has spent most of that time working in the video game industry, involved in a number of projects, including character design for major movie frnchises and origianl titles. His work has also appeared in numerous books, magazines and graphic novels.

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