Managing the Design Factory A Toolkit for Product Developers

ISBN-10: 0684839911
ISBN-13: 9780684839912
Edition: 1997
List price: $35.00 Buy it from $7.50
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Description: From the bestselling author of Developing Products in Half the Time, this book presents a comprehensive approach to managing design-in-process inventory.

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Book details

List price: $35.00
Copyright year: 1997
Publisher: Free Press
Publication date: 10/1/1997
Binding: Hardcover
Pages: 288
Size: 6.25" wide x 9.75" long x 1.00" tall
Weight: 0.264

From the bestselling author of Developing Products in Half the Time, this book presents a comprehensive approach to managing design-in-process inventory.

Donald G. Reinertsen is head of Reinertsen & Associates, a firm that specializes in new product development. He also teaches at the California Institute of Technology and has attracted a worldwide following among managers, designers, and engineers. He holds an engineering degree from Cornell and an MBA from Harvard. He and his family live in Redondo Beach, California.

Introduction
Revolution in the Factory
Into the Witch Doctor''s Tent
There Are No Best Practices
Where Ideas Come From
The Organization of This Book
The Design Factory
Into the Design Factory
Our Goals Are Economic
Products vs. Designs
Design-in-Process Inventory
Rising Cost of Change
Late-Breaking News
One-Time Processes
Expanding Work
Summary
Thinking Tools
MAKING PROFITS NOT PRODUCTS
Project Models
Application Models
Models of Process Economics
Tactical vs. Strategic Decisions
Some Practical Tips
Summary
Entering the Land of Queues
An Introduction to Queueing Theory
The Economics of Queues
Depicting Queues
Implications of Queuing Theory
Dealing with Queues
Increasing Capacity
Managing Demand
Reducing Variability
Using Control Systems
The Location of Batch Queues
Little''s Law Typical Queues
Summary
IT''S ALL ABOUT INFORMATION
Information Theory
Efficient Generation of Information
Maximizing Information: The Magic Number 50 Percent
Information Differs in Value
Timing: Earlier Is Better
Batch Size Affects Timing
Iterations Generate Early Information
The Potential Profit Impact
Do It Right the First Time?
Communicating Failures
Protecting Against Failure
Task Sequencing
Monitoring
Summary
JUST ADD FEEDBACK
Systems Theory
Systems with Feedback
Properties of Systems with Feedback
Difficulty in Troubleshooting
Instability and Chaos
Accuracy and Feedback
Variability Within a System
More Complex Control Systems
Summary
Action Tools
Choose the Right Organization
The Organization as a System
Assessing Organizational Forms
Efficiency: The Functional Organization
Speed: The Autonomous Team
Performance and Cost: Hybrid Organizations
Dividing Responsibilities
Communications
Old Communications Tools
New Communications Technologies
Colocation
Summary
Design the Design Process
Combining Structure and Freedom
One-Time Processes
Modular Processes
A Pattern Language
Designing Process Stages
Input Subprocesses
Technology vs. Product Development
Controlling Queues
Subprocess Design
Output Processes
Key Design Principles
Sequential vs. Concurrent Processes
Managing Information Profiles
Decentralizing Control and Feedback
Location of Batch Queues
Specific Process Implementations
Evolving the Process
Summary
Product Architecture: The Invisible Design
Underlying Principles
Modularity Segregating Variability
Interface Management
Specific Architectural Implementations
Low-Expense Architectures
Low-Cost Architectures
High-Performance Architectures
Fast-Development Architectures
Who Does It?
Summary
Get the Product Specification Right
It Starts with Strategy
Selecting the Customer
Understanding the Customer
Customer Interviews
Meticulous Observation
Focus Groups
Creating a Good Specification
The Minimalist Specification
A Product Mission
The Specification Process
Using the Specification
Specific Implementations
Summary
Use the Right Tools
The Use of Technology
Accelerated Information Flow
Improved Productivity
Reduced Delays
Implementation Principles
Technology Changes Process
Pay Attention to Economics Technologies
Design Automation
Prototyping and Testing
Communications
Information Storage and Retrieval
Summary
Measure the Right Things
General Principles
Drive Metrics from Economics
The Control Triangle
Decentralizing Control
Selecting Metrics
Project-Level Controls
Expense-Focused Controls
Cost-Focused Controls
Performance-Focused Controls
Speed-Focused Controls
Business Level Controls
Expense-Focused Controls
Cost-Focused Controls
Performance-Focused Controls
Speed-Focused Controls
Summary
Manage Uncertainty and Risk
Market and Technical Risk
Managing Market Risk
Use a Substitute Product
Simulate the Risky Attribute
Make the Design Flexible
Move Fast
Managing Technical Risk
Controlling Subsystem Risk
Controlling System Integration Risk
Back-up Plans
World-Class Testing
Cheap Testing
Low Unit Cost Impact/Maximizing Performance
Fast Testing
Continuous Improvement
Summary
Next Steps
Now What Do I Do?
Do Your Math
Use Decision Rules
Pay Attention to Capacity Utilization
Pay Attention to Batch Size
Respect Variability
Think Clearly About Risk
Think Systems
Respect the People
Design the Process Thoughtfully
Pay Attention to Architecture
Deeply Understand the Customer
Eliminate Useless Controls
Get to the Front Lines
Avoid Slogans
Selected Bibliography
Index
About the Author

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