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Art of Agile Development

ISBN-10: 0596527675
ISBN-13: 9780596527679
Edition: 2007
List price: $39.99 Buy it from $8.75
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Description: The Art of Agile Development contains practical, down-to-earth guidance for anyone involved in or considering the agile method -- and Extreme Programming in particular -- to build reliable software. Agile development methods have become increasingly  More...

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Book details

List price: $39.99
Copyright year: 2007
Publisher: O'Reilly Media, Incorporated
Publication date: 11/5/2007
Binding: Paperback
Pages: 440
Size: 6.75" wide x 9.00" long x 1.00" tall
Weight: 1.386
Language: English

The Art of Agile Development contains practical, down-to-earth guidance for anyone involved in or considering the agile method -- and Extreme Programming in particular -- to build reliable software. Agile development methods have become increasingly popular because too many software projects have failed to meet expected release dates, deliver the required features, or to match projected costs. This book provides no-nonsense advice on agile planning, development, delivery, and management taken from the authors' many years of experience. While plenty of books address the what and why of agile development, very few offer developers, managers, stakeholders and users the information they can apply directly. The Art of Agile Development provides a gestalt view of the agile development process that serves as a comprehensive introduction for non-technical readers, along with hands-on technical practices for programmers and developers. The book also tackles the people aspect of Extreme Programming. Other books focus solely on the process; this book deals with the need for face-to-face interaction, which is the most difficult aspect of working in an agile development. You'll find clear answers to questions such as: How can we adopt agile development? Do we really need to pair program? What metrics should we report? What if I can't get my customer to participate? How much documentation should we write? When do we design and architect? As a non-developer, how should I work with my agile team? Where is my product roadmap? How does QA fit in? Whether you are currently part of an agile team, working with an agile team, or interested in agile development you will reach for this book again and again.Author James Shore's companion web site, "Successful Software" (http: //www.jamesshore.com/), contains dozens of considered essays discussing agile development and Extreme Programming, with multiple new essays posted each month.

Preface
Introduction to Apollo
A Short History of Web Applications
Problems with Delivering Applications Via the Browser
Introducing the Apollo Runtime
Primary Apollo Technologies
Getting Started with Apollo Development
Installing the Apollo Alpha 1 Runtime
What You Need in Order to Develop Apollo Applications
Building a Sample Apollo Application
Next StepsUsing HTML Within Flex-Based Apollo Applications
HTML Support in ApolloUsing the Flex HTML ComponentUsing the HTML
Control ClassScript Bridging: Communicating Between Action
Script and JavaScript
Using the File System APISecurity Model
Accessing Files and Directories
Asynchronous and Synchronous Versions of Methods
Reading Directory ContentsGetting File Information
Copying and Moving Files and Directories
Creating Files and Directories
Deleting Files and Directories
Reading and Writing Files
Apollo Mini-Cookbook
Working with the File System
Working with HTMLUsing the Windowing API
Apollo Packages and Classes
Apollo Command-Line Tools
Index

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