Head First C#

ISBN-10: 0596514824
ISBN-13: 9780596514822
Edition: 2007
List price: $49.99
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Description: Finally, there's a bright alternative to the legions of dull C# tutorials. Head First C# gives beginning programmers a way to learn Microsoft's popular object-oriented language without boring you with a pile of dry technical material. Through its  More...

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Book details

List price: $49.99
Copyright year: 2007
Publisher: O'Reilly Media, Incorporated
Publication date: 12/6/2007
Binding: Paperback
Pages: 784
Size: 8.00" wide x 9.25" long x 2.00" tall
Weight: 3.696
Language: English

Finally, there's a bright alternative to the legions of dull C# tutorials. Head First C# gives beginning programmers a way to learn Microsoft's popular object-oriented language without boring you with a pile of dry technical material. Through its visually rich format proven to stimulate both learning and retention, this unusual book takes you through C# fundamentals and how the language works to create user interfaces, databases, and more. You can forget about memorizing. Head First C# is strictly hands-on. From page one, you interact with the material through plenty of graphics, games, puzzles and more. Once you get the gist of several concepts presented, you apply what you've learned in a series of task-based labs interspersed throughout the book. And by the time you finish, you will actually understand C# so you can apply it in the real world. Head First C# teaches you all about: Object-orientation-building objects and learning how they relate to each other Variables-primitive data types, references, and custom data types Hashtables-how C# let's you save data in files and databases User interfaces-simple rules for building interfaces that are intuitive and easy to use Exceptions-catching errors when they happen and writing code so there are fewer of them Good programming habits-refactoring, unit testing, and test-driven development Web services 101-how your programs can get in touch with the rest of the world Debugging and deploying-catching bugs and building install packages Every few chapters you will come across a lab that lets you apply what you've learned up to that point. Each lab is designed to simulate a professional programming task, increasing in complexity until-atlast-you build a big honking application that puts everything together. This remarkably engaging book will have you going from zero to 60 with C# in no time flat.

Andrew Stellman and Jennifer Greene are both veteran software engineers and project managers. They created Stellman & Greene Consulting in 2003, with a focus on project management, software development, management consulting, and software process improvement. Andrew and Jennifer have worked in a wide range of industries, including finance, telecommunications, media, non-profit, entertainment, natural language processing, science and academia. Their first book, Applied Software Project Management, was published by O'Reilly Media in 2005 and has been widely praised by project managers, software engineers and academics. Their second book, Head First PMP, was called "the very best basic education and training book that I have read" by Dennis Bolles, the project manager and lead author of the Project Management Institute's PMBOKreg; Guide. And their third book, Head First C#, is one of the most popular book for learning C#, Windows programming and object oriented programming and design. They regularly speak at schools, companies and professional organizations on project management, quality, software development and process improvement.

Jennifer Greene has managed just about every aspect of software development during her career. She spent the past 15 years building software for many different kinds of companies, including small start-ups and huge companies. Jenny's built software test teams and has helped many companies diagnose and deal with habitual process problems so they could build better software. Since her start in software test and process definition, she's branched out into development management and project management. Jenny is currently managing a large development team for a global media company.

Get productive with C#: Visual Applications, in 10 minutes or less
It's All Just Code: Under the hood
Objects Get Oriented: Making code make sense
Types and References: It's 10:00. Do you know where your data is?
C# Lab 1: A Day at the Races
Encapsulation: Keep your privates ... private
Inheritance: Your object's family tree
Interfaces and abstract classes: Making classes keep their promises
Enums and collections: Storing lots of data
C# Lab 2: The Quest
Reading and writing files: Save the byte array, save the world
Exception handling: Putting Out Fires Gels Old
Events and delegates: What Your Code Does When You're Not Looking
Review and preview: Knowledge, Power, and Building Cool Stuff
Controls and graphics: Make it pretty
Captain Amazing: The Death of the Object
LINQ: Get control of your data
C# Lab 3: Invaders

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