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Lean Architecture For Agile Software Development

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ISBN-10: 0470684208

ISBN-13: 9780470684207

Edition: 2010

Authors: James O. Coplien, Gertrud Bj�rnvig, Gertrud Bj�rnvig

List price: $29.99
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Description:

Agile architecture is fragile architecture, right? Wrong! More and more Agile projects are seeking architectural roots as they struggle with complexity and scale - and they're seeking lightweight ways to do it. Still seeking? In this book we'll help you find your own path. Taking cues from Lean development, we can help steer your project toward practices with longstanding track records but which, until now, have been awkward to fit into an Agile framework. Up-front architecture? Sure. - You can deliver an architecture as code that compiles and that concretely guides development without bogging it down in a mass of documents and guesses about the implementation. Documentation? Even a…    
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Book details

List price: $29.99
Copyright year: 2010
Publisher: John Wiley & Sons, Limited
Publication date: 6/18/2010
Binding: Paperback
Pages: 384
Size: 7.40" wide x 9.22" long x 0.72" tall
Weight: 1.628
Language: English

About the Authors
Preface
Introduction
The Touchstones: Lean and Agile
Lean Architecture and Agile Feature Development
Agile Production
The Book in a Very Small Nutshell
Lean and Agile: Contrasting and Complementary
Lost Practices
What this Book is Not About
Agile, Lean - Oh, Yeah, and Scrum and Methodologies and Such
History and Such
Agile Production in a Nutshell
Engage the Stakeholders
Define the Problem
Focusing onWhat the System Is: The Foundations of Form
Focusing onWhat the System Does: The System Lifeblood
Design and Code
Countdown: 3, 2, 1. . . .
Stakeholder Engagement
The Value Stream
The Key Stakeholders
Process Elements of Stakeholder Engagement
The Network of Stakeholders: Trimming Wasted Time
No Quick Fixes, but Some Hope
Problem Definition
What's Agile about Problem Definitions?
What's Lean about Problem Definitions?
Good and Bad Problem Definitions
Problems and Solutions
The Process Around Problem Definitions
Problem Definitions, Goals, Charters, Visions, and Objectives
Documentation?
What the System Is, Part 1: Lean Architecture
Some Surprises about Architecture
The First Design Step: Partitioning
The Second Design Step: Selecting a Design Style
Documentation?
History and Such
What the System Is, Part 2: Coding It Up
The Third Step: The Rough Framing of the Code
Relationships in Architecture
Not Your Old Professor's OO
How much Architecture?
Documentation?
History and Such
What the System Does: System Functionality
What the System Does
Who is Going to Use Our Software?
What do the UsersWant to Use Our Software for?
Why Does the UserWant to Use Our Software?
Consolidation ofWhat the System Does
Recap
"It Depends": When Use Cases are a Bad Fit
Usability Testing
Documentation?
History and Such
Coding It Up: Basic Assembly
The Big Picture: Model-View-Controller-User
The Form and Architecture of Atomic Event Systems
Updating the Domain Logic: Method Elaboration, Factoring, and Re-factoring
Documentation?
Why All These Artifacts?
History and Such
Coding it Up: The DCI Architecture
Sometimes, Smart Objects Just Aren't Enough
DCI in a Nutshell
Overview of DCI
DCI by Example
Updating the Domain Logic
Context Objects in the User Mental Model: Solution to an Age-Old Problem
Why All These Artifacts?
Beyond C++: DCI in Other Languages
Documentation?
History and Such
Epilog
Scala Implementation of the DCI Account Example
Account Example in Python
Account Example in C#
Account Example in Ruby
Qi4j
Account Example in Squeak
Testing Perspective
Data Perspective
Context Perspective
Interaction (RoleTrait) Perspective
Support Perspective
Bibliography
Index