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What is interaction design? | |
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Introduction | |
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Good and poor design | |
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What is interaction design? | |
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The user experience | |
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The process of interaction design | |
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Interaction design and the user experience | |
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Understanding and conceptualizing interaction | |
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Introduction | |
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Understanding the problem space and conceptualizing design | |
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Conceptual models | |
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Interface metaphors | |
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Interaction types | |
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Paradigms, theories, models, and frameworks | |
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Cognitive aspects | |
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Introduction | |
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What is cognition? | |
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Cognitive frameworks | |
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Social interaction | |
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Introduction | |
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Being social | |
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Face-to-face conversations | |
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Remote conversations | |
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Telepresence | |
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Co-presence | |
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Emergent social phenomena | |
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Emotional interaction | |
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Introduction | |
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Emotions and the user experience | |
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Expressive interfaces | |
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Frustrating interfaces | |
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Persuasive technologies and behavioural change | |
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Anthropomorphism and zoomorphism | |
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Models of emotion | |
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Interfaces | |
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Introduction | |
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Interface types | |
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Natural user interfaces | |
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Which interface? | |
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Data gathering | |
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Introduction | |
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Five key issues | |
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Data recording | |
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Interviews | |
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Questionnaires | |
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Observation | |
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Choosing and combining techniques | |
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Data analysis, interpretation, and presentation | |
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Introduction | |
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Qualitative and quantitative | |
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Simple quantitative analysis | |
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Simple qualitative analysis | |
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Tools to support data analysis | |
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Using theoretical frameworks | |
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Presenting the findings | |
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The process of interaction design | |
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Introduction | |
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What is involved in interaction design? | |
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Some practical issues | |
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Establishing requirements | |
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Introduction | |
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What, How, and Why? | |
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What are requirements? | |
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Data gathering for requirements | |
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Data analysis, interpretation, and presentation | |
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Task description | |
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Task analysis | |
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Design, prototyping, and construction | |
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Introduction | |
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Prototyping and construction | |
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Conceptual design: moving from requirements to first design | |
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Physical design: getting concrete | |
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Using scenarios in design | |
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Using prototypes in design | |
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Support for design | |
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Introducing evaluation | |
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Introduction | |
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The why, what, where, and when of evaluation | |
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Types of evaluation | |
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Evaluation case studies | |
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What did we learn from the case studies? | |
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An evaluation framework | |
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Introduction | |
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DECIDE: A framework to guide evaluation | |
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Evaluation Studies: From Controlled to Natural Settings | |
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Introduction | |
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Usability testing | |
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Experiments | |
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Field studies | |
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Evaluation: Inspections, Analytics and Models | |
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Introduction | |
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Inspections: heuristic evaluation and walkthroughs | |
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Analytics | |
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Predictive models | |