| |
| |
Series Preface | |
| |
| |
Acknowledgements | |
| |
| |
| |
The Practice of Digital Heritage and the Heritage of Digital Practice | |
| |
| |
| |
| |
Information: Data, Structure and Meaning | |
| |
| |
Introduction to Part one | |
| |
| |
| |
| |
A Brief History of Museum Computerization | |
| |
| |
| |
| |
The Changing Role of Information Professionals in Museums | |
| |
| |
| |
| |
What is Information in the Museum Context? | |
| |
| |
| |
| |
The World of (Almost) Unique Objects | |
| |
| |
| |
| |
Standards for Networked Cultural Heritage | |
| |
| |
| |
| |
Database as Symbolic Form | |
| |
| |
| |
| |
The Museum as Information Utility | |
| |
| |
| |
| |
Museum Collections, Documentation and Shifting Knowledge Paradigms | |
| |
| |
| |
| |
Semantic Dissonance: do we need (and do we understand) the semantic web? | |
| |
| |
| |
| |
Building a Universal Digital Memory | |
| |
| |
| |
| |
Space: Visits, Virtuality and Distance | |
| |
| |
Introduction to Part Two | |
| |
| |
| |
| |
On the Origins of the Virtual Museum | |
| |
| |
| |
| |
From Malraux's Imaginary Museum to the Virtual Museum | |
| |
| |
| |
| |
Virtual Spaces and Museums | |
| |
| |
| |
| |
The Virtual Visit: towards a new concept for the electronic science centre | |
| |
| |
| |
| |
Empowering the Remote Visitor: supporting social museum experiences among local and remote visitors | |
| |
| |
| |
| |
Museums Outside Wails: mobile phones and the museum in the everyday | |
| |
| |
| |
| |
Access: Ability, Usability And Connectivity | |
| |
| |
Introduction to Part Three | |
| |
| |
| |
| |
Access to Digital Heritage in Africa: bridging the digital divide | |
| |
| |
| |
| |
My Dream of an Accessible Web Culture for Disabled People | |
| |
| |
| |
| |
My Dream of an Accessible Web Culture for Disabled People: a re-evaluation | |
| |
| |
| |
| |
Implementing a Holistic Approach to E-Learning Accessibility | |
| |
| |
| |
| |
Usability Evaluation for Museum Websites | |
| |
| |
| |
| |
Culture as a Driver of Innovation | |
| |
| |
| |
| |
Interpretation: Communication, Interactivity And Learning | |
| |
| |
Introduction to Part Four | |
| |
| |
| |
| |
The Web and the Unassailable Voice | |
| |
| |
| |
| |
When the Object is Digital: properties of digital surrogate objects and implications for learning | |
| |
| |
| |
| |
Learning by Doing and Learning Through Play: an exploration of interactivity in virtual environments for children | |
| |
| |
| |
| |
Interactivity and Collaboration: new forms of participation in museums, galleries and science centres | |
| |
| |
| |
| |
Visitors' Use of Computer Exhibits: findings from five gruelling years of watching visitors getting it wrong | |
| |
| |
| |
| |
Object: Authenticity, Authority And Trust | |
| |
| |
Introduction to Part Five | |
| |
| |
| |
| |
Museums and Virtuality | |
| |
| |
| |
| |
When All You've Got is 'The Real Thing': museums and authenticity in the networked world | |
| |
| |
| |
| |
Authenticity and Integrity in the Digital Environment: an exploratory analysis of the central role of trust | |
| |
| |
| |
| |
Why Museums Matter | |
| |
| |
| |
| |
Defining the Problem of Our Vanishing Memory: background, current status, models for resolution | |
| |
| |
| |
| |
Curating New Media | |
| |
| |
| |
| |
Delivery: Production, Evaluation and Sustain Ability | |
| |
| |
Introduction to Part Six | |
| |
| |
| |
| |
Managing New Technology Projects in Museums and Galleries | |
| |
| |
| |
| |
Rationale for Digitization and Preservation | |
| |
| |
| |
| |
'Speaking for Themselves': new media and 'Making the Modern World' | |
| |
| |
| |
| |
The Evaluation of Museum Multimedia Applications: lessons from research | |
| |
| |
| |
| |
A Survey on Digital Cultural Heritage Initiatives and Their Sustainability Concerns | |
| |
| |
| |
| |
Futures: Priorities, Approaches and Aspirations | |
| |
| |
Introduction to Part Seven | |
| |
| |
| |
| |
Making the Total Museum Possible | |
| |
| |
| |
| |
Museums in the Information Era: cultural connectors of time and space | |
| |
| |
| |
| |
The Shape of Things to Come: museums in the technological landscape | |
| |
| |
| |
| |
Digital Heritage and the Rise of Theory in Museum Computing | |
| |