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Game Programming Algorithms and Techniques A Platform-Agnostic Approach

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ISBN-10: 0321940156

ISBN-13: 9780321940155

Edition: 2014

Authors: Sanjay Madhav

List price: $62.99
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Description:

Game Programming Algorithms and Techniques is a broad overview of many of the important algorithms and techniques used in video game programming. It features a unique framework-agnostic approach, so the material you learn is relevant regardless of the language or framework you choose to create your game. This approach makes the book applicable to any platform including PC, Mac, iOS, Android, and consoles.The topics covered are reinforced with three full-game case studies: a 2D side-scroller in cocos2d, a 3D tower defense game in XNA/MonoGame, and a first-person shooter in UDK. These games demonstrate many of the algorithms and techniques covered throughout the book. Source code is available…    
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Book details

List price: $62.99
Copyright year: 2014
Publisher: Addison Wesley Professional
Publication date: 12/19/2013
Binding: Paperback
Pages: 352
Size: 7.01" wide x 8.98" long x 0.67" tall
Weight: 0.704
Language: English

Introduction
Game Programming Overview
2D Graphics
Linear Algebra for Games
3D Graphics
Input
Sound
Physics
Cameras
Artificial Intelligence
User Interfaces
Scripting Languages
Networked Games
Side-Scroller for iOS
Tower Defense for Xbox/PC
First Person Shooter for PC
Solutions
Useful Tools for Game Programmers