Game Design Workshop A Playcentric Approach to Creating Innovative Games

ISBN-10: 0240809742

ISBN-13: 9780240809748

Edition: 2nd 2008 (Revised)

List price: $49.95
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Description: Master the craft of game design so you can create that elusive combination of challenge, competition, and interaction that players seek. This design workshop begins with an examination of the fundamental elements of game design; then puts you to work in prototyping, playtesting and redesigning your own games with exercises that teach essential design skills. Workshop exercises require no background in programming or artwork, releasing you from the intricacies of electronic game production, so you can develop a working understanding of the essentials of game design. Features: * A design methodology used in the USC Interactive Media program, a cutting edge program funded in part of Electronic Arts. * Hands-on exercises demonstrate key concepts, and the design methodology * Insights from top industry game designers, including Noah Falstein, American McGee, Peter Molyneux

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Book details

List price: $49.95
Edition: 2nd
Copyright year: 2008
Publisher: Taylor & Francis Group
Publication date: 2/8/2008
Binding: Paperback
Pages: 496
Size: 7.50" wide x 9.25" long x 1.25" tall
Weight: 0.836
Language: English

The Role of the Game Designer
The Structure of Games
Working with Formal Elements
Working with Dramatic Elements
Working with System Dynamics
Conceptualization
Prototyping
Digital Prototyping
Playtesting
Functionality, Completeness, and Balance
Fun and Accessibility
Team Structures
Stages of Development
The Design Document
Understanding the Game Industry
Selling Yourself and Your Ideas to the Game Industry
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