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Prepare to Board! Creating Story and Characters for Animated Features and Shorts

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ISBN-10: 0240808207

ISBN-13: 9780240808208

Edition: 2nd 2007

Authors: Nancy Beiman

List price: $39.95
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Description:

Create realistic characters; with genuine thoughts, emotionsand conflicts. Packed with colorful illustrations that illuminate, this book clearly explains the methods and techniques of animation preproduction, with a focus on story development and character design. Examples of story boards, color keys, and character designs from an international array of students and professionals supplement the author's own work and original illustrations. Written and illustrated by a renowned animator with 30 years experience as producer, designer, and story artist. Storyboard and character design examples from an international array of students and professionals. Positive and negative examples illustrate…    
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Book details

List price: $39.95
Edition: 2nd
Copyright year: 2007
Publisher: Taylor & Francis Group
Publication date: 3/1/2007
Binding: Paperback
Pages: 332
Size: 7.25" wide x 10.25" long x 0.75" tall
Weight: 1.738

Introduction
Dedication and Thanks
Getting Started
First, Catch Your Rabbit
Linear and Nonlinear Storytelling
Setting Limitations and Finding Liberation
Shopping for Story: Creating Lists
Nothing Is Normal: Researching Action
All Thumbs: Quick Sketch and Thumbnails
Reality Is Overrated
Past and Present: Researching Settings and Costumes
Vive la Difference! Animation and Live-action Storyboards
Comic Boards and Animation Boards
Television Boards and Feature Boards
Putting Yourself Into Your Work
The Use of Symbolic Animals and Objects
The Newsman's Guide: Who, What, When, Where, and Why
Situation and Character-driven Stories
Stop if You've Heard This One
Defining Conflict
Log Lines
Stealing the Show
Parodies and Pastiches
What If? Contrasting the Possible and the Fanciful
Beginning at the Ending: The Tex Avery "Twist"
Establishing Rules
Appealing or Appalling? Beginning Character Design
Reading the Design: Silhouette Value
Construction Sights
Foundation Shapes and Their Meaning
The Shape of Things
Going Organic
Creating Characters from Inanimate Objects
Across the Universe
Size Matters: The Importance of Scale
Practicing Your Scales
Stereotypes of Scale
Triple Trouble: Working with Similar Character Silhouettes
Getting Pushy
Beauties and Beasts: Creating Character Contrasts in Design
The Great Dictator: Charlie Chaplin's Character Acting
I Feel Pretty! Changing Standards of Beauty
A Face That Only a Mother Could Love?
Gods and Monsters: Contrasting Appearance and Personality
Location, Location, Location: Art Direction and Storytelling
Technique
Starting Story Sketch: Compose Yourself
Tonal Sketches
Graphic Images Ahead!
The Drama in the Drawings: Using Contrast to Direct the Eye
The Best Laid Floor Plans
Structure: The Mind's Eye
Roughing It: Basic Staging
I'm Ready for My Close-up: Storyboard Cinematography
Boarding Time: Getting With the Story Beat
Working to the Beat: Story Beats and Boards
Do You Want To Talk About It?
The Big Picture: Creating Story Sequences
Panels and Papers: A Word about Storyboard Materials
Acting Out: Structuring Your Sequences
A-B-C Sequences: Prioritizing the Action
Arcs and Triumphs
Naming Names
Patterns in Time: Pacing Action on Rough Boards
Climactic Events
Present Tense: Creating a Performance on Storyboard
Working with Music
Visualizing the Script
Diamond in the Rough Model Sheet: Refining Character Designs
Tying It Down: Standardizing Your Design
Your Cheatin' Part: Nonliteral Design
Color My World: Art Direction and Storytelling
Fishing for Complements
Saturation Point: Colors and Tonal Values
Writing the Color: Color Scripts
O Tempora, O More or Less
Presentation
Show and Tell: Pitching Your Storyboards
The More Things Change: The Turnover Session
Talking Pictures: Assembling a Story Reel or Animatic with a Scratch Track
This Is Only a Test: Refining Story Reels
Build a Better Mouse: Creating Cleanup Model Sheets
Maquette Simple: Modeling Characters in Three Dimensions
Am I Blue? Creating Character Through Color
Creating Color in Context
It's a Setup: Testing Your Color Models
Screen and Screen Again: Preparing for Production
Further Reading: Books, Discs, and Websites
Appendices: Animated Interviews
Discussion with A. Kendall O'Connor
Caricature Discussion with T. Hee
Interview with Ken Anderson
Glossary of Animation Preproduction Terms
Index