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Wizards of the Game

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ISBN-10: 014240215X

ISBN-13: 9780142402153

Edition: N/A

Authors: David Lubar

List price: $6.99
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Description:

Mercer Dickenson lives for the battle. Along with his warrior-mage, Shath'dra, Mercer plans to dominate the world of Zule with wealth and power. But first, there is the little problem of Geography class. . . . Such is the real world for Mercer, an eighth grader who loves nothing more than the role-playing fantasy game Wizards of the Warrior World. Until, that is, a group of students protest the game for its simulated use of magic. The local press picks up on the story, and the next thing he knows, Mercer is being stalked by four real-life wizards who desperately need his help. Suddenly the role-playing has become all too real, and Mercer's own life is at stake. David Lubar has written a…    
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Book details

List price: $6.99
Publisher: Penguin Young Readers Group
Publication date: 10/7/2004
Binding: Paperback
Pages: 176
Size: 5.00" wide x 7.75" long x 0.50" tall
Weight: 0.286
Language: English

David Lubar is a genuinely funny guy who spent several years programming computer games. He has published several novels for young readers, including Flip, Wizards of the Game and Hidden Talents. Born in New Jersey, David now lives in Pennsylvania with his wife, his daughter, and three cats.

Killing Time
Raising Tcouble
Stripped of All Dignity
A Devil of a Problem
The DownSide of Downtown
Let the Games Begin
Meeting With Some Problems
What's the Big Idea?
Welcome to My Other World
Meet Chuck
No More Mr. Knife Guy
Ed Fled
A Heck of a Column
Demon-stration
Flipped Out
Press Start
De-fence
Don't Read Everything You Believe
A Little Help
Disorderly Conduct
Hit by a Board
For My Next Trick...
The Tables Are (Re)turned
Playing With the Truth
Vanishing Wizards
Look Who Popped Up
Stopping by the Art Room for a Spell
Mind If I Cut In?
Dust in the Nick of Time
Mopping Up
Fun and No Games