Starting Out with Programming Logic and Design

ISBN-10: 0132805456
ISBN-13: 9780132805452
Edition: 3rd 2013 (Revised)
Authors: Tony Gaddis
List price: $73.52 Buy it from $11.35
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Description: Starting Out with Programming Logic and Design, Third Edition,is a language-independent introductory programming book that orients students to programming concepts and logic without assuming any previous programming experience. In the successful,  More...

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Book details

List price: $73.52
Edition: 3rd
Copyright year: 2013
Publisher: Pearson Education, Limited
Publication date: 2/10/2012
Binding: Paperback
Pages: 648
Size: 7.75" wide x 9.50" long x 0.75" tall
Weight: 2.552
Language: English

Starting Out with Programming Logic and Design, Third Edition,is a language-independent introductory programming book that orients students to programming concepts and logic without assuming any previous programming experience. In the successful, accessible style of Tony Gaddis’ best-selling texts, useful examples and detail-oriented explanations allow students to become comfortable with fundamental concepts and logical thought processes used in programming without the complication of language syntax. Students gain confidence in their program design skills to transition into more comprehensive programming courses.The book is ideal for a programming logic course taught as a precursor to a language-specific introductory programming course, or for the first part of an introductory programming course.

Preface
Acknowledgments
About the Author
Introduction to Computers and Programming
Introduction
Hardware
How Computers Store Data
How a Program Works
Types of Software
Review Questions
Input, Processing, and Output
Designing a Program
Output, Input, and Variables
Variable Assignment and Calculations
In The Spotlight: Calculating Cell Phone Overage Fees
In The Spotlight: Calculating a Percentage
In The Spotlight: Calculating an Average
In The Spotlight: Converting a Math Formula to a Programming Statement
Variable Declarations and Data Types
Named Constants
Hand Tracing a Program
Documenting a Program
In The Spotlight: Using Named Constants, Style Conventions, and Comments
Designing Your First Program
Review Questions
Debugging Exercises
Programming Exercises
Modules
Introduction to Modules
Defining and Calling a Module
In The Spotlight: Defining and Calling Modules
Local Variables
Passing Arguments to Modules
In The Spotlight: Passing an Argument to a Module
In The Spotlight: Passing an Argument by Reference
Global Variables and Global Constants
In The Spotlight: Using Global Constants
Review Questions
Debugging Exercises
Programming Exercises
Decision Structures and Boolean Logic
Introduction to Decision Structures
In The Spotlight: Using the if-Then Statement
Dual Alternative Decision Structures
In The Spotlight: Using the If-Then-Else Statement
Comparing Strings
Nested Decision Structures
In The Spotlight: Multiple Nested Decision Structures
The Case Structure
In The Spotlight: Using a Case Structure
Logical Operators
Boolean Variables
Review Questions
Debugging Exercises
Programming Exercises
Repetition Structures
Introduction to Repetition Structures
Condition-Controlled Loops: while, Do-while, and Do-until
In The Spotlight: Designing a While Loop
In The Spotlight: Designing a Do-While Loop
Count-Controlled Loops and the For Statement
In The Spotlight: Designing a Count-Controlled Loop with the For Statement
Calculating a Running Total
Sentinels
In The Spotlight: Using a Sentinel
Nested Loops
Review Questions
Debugging Exercises
Programming Exercises
Functions
Introduction to Functions: Generating Random Numbers
In The Spotlight: Using Random Numbers
In The Spotlight: Using Random Numbers to Represent Other Values
Writing Your Own Functions
In The Spotlight: Modularizing with Functions
More Library Functions
Review Questions
Debugging Exercises
Programming Exercises
Input Validation
Garbage In, Garbage Out
The Input Validation Loop
In The Spotlight: Designing an Input Validation Loop
Defensive Programming
Review Questions
Debugging Exercises
Programming Exercises
Arrays
Array Basics
In The Spotlight: Using Array Elements in a Math Expression
Sequentially Searching an Array
Processing the Contents of an Array
In The Spotlight: Processing an Array
Parallel Arrays
In The Spotlight: Using Parallel Arrays
Two-Dimensional Arrays
In The Spotlight: Using a Two-Dimensional Array
Arrays of Three or More Dimensions
Review Questions
Debugging Exercises
Programming Exercises
Sorting and Searching Arrays
The Bubble Sort Algorithm
In The Spotlight: Using the Bubble Sort Algorithm
The Selection Sort Algorithm
The Insertion Sort Algorithm
The Binary Search Algorithm
In The Spotlight: Using the Binary Search Algorithm
Review Questions
Debugging Exercise
Programming Exercises
Files
Introduction to File Input and Output
Using Loops to Process Files
In The Spotlight: Working with Files
Using Files and Arrays
Processing Records
In The Spotlight: Adding and Displaying Records
In The Spotlight: Searching for a Records
In The Spotlight: Modifying Records
In The Spotlight: Deleting Records
Control Break Logic
In The Spotlight: Using Control Break Logic
Review Questions
Debugging Exercise
Programming Exercises
Menu-Driven Programs
Introduction to Menu-Driven Programs
Modularizing a Menu-Driven Program
Using a Loop to Repeat the Menu
In The Spotlight: Designing a Menu-Driven Program
Multiple-Level Menus
Review Questions
Programming Exercises
Text Processing
Introduction
Character-by-Character Text Processing
In The Spotlight: Validating a Password
In The Spotlight: Formatting and Unformatting Telephone Numbers
Review Questions
Debugging Exercises
Programming Exercises
Recursion
Introduction to Recursion
Problem Solving with Recursion
Examples of Recursive Algorithms
Review Questions
Programming Exercises
Object-Oriented Programming
Procedural and Object-Oriented Programming
Classes
Using the Unified Modeling Language to Design Classes
Finding the Classes and Their Responsibilities in a Problem
In The Spotlight: Finding the Classes in a Problem
In The Spotlight: Determining Class Responsibilities
Inheritance
Polymorphism
Review Questions
Programming Exercises
�U1 Applications and Event-Driven Programming
Graphical User Interfaces
Designing the User Interface for a GUI Program
In The Spotlight: Designing a Window
Writing Event Handlers
In The Spotlight: Designing an Event Handler
Review Questions
Programming Exercises
ASCII/Unicode Characters
Flowchart Symbols
Pseudocode Reference
Answers to Checkpoint Questions (located on the CD that accompanies this book)
Index

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