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Java Software Solutions Foundations of Program Design

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ISBN-10: 0132760770

ISBN-13: 9780132760775

Edition: 7th 2012

Authors: Lewis, John Lewis, William Loftus

List price: $149.33
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Description:

This package containsJava Software Solutions: Foundations of Program Design, 7e, and MyProgrammingLab with a Pearson eText student access code card forJava Software Solutions.Java Software Solutionsteaches a foundation of programming techniques to foster well-designed object-oriented software. Heralded for its integration of small and large realistic examples, this worldwide best-selling text emphasizes building solid problem-solving and design skills to write high-quality programs.MyProgrammingLab is a database of programming exercises correlated to specific Pearson CS1/Intro to Programming textbooks. The exercises are short, focused on a particular programming topic, and are assignable…    
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Book details

List price: $149.33
Edition: 7th
Copyright year: 2012
Publisher: Addison Wesley
Publication date: 6/7/2011
Binding: Mixed Media
Size: 7.25" wide x 9.00" long x 1.25" tall
Weight: 2.530
Language: English

Preface
Introduction
Computer Processing
Software Categories
Digital Computers
Binary Numbers
Hardware Components
Computer Architecture
Input/Output Devices
Main Memory and Secondary Memory
The Central Processing Unit
Networks
Network Connections
Local-Area Networks and Wide-Area Networks
The Internet
The World Wide Web
Uniform Resource Locators
the Java Programming Language
A Java Program
Comments
Identifiers and Reserved Words
White Space
Program Development
Programming Language Levels
Editors, Compilers, and Interpreters
Development Environments
Syntax and Semantics
Errors
Object-Oriented Programming
Problem Solving
Object-Oriented Software Principles
Data and Expressions
Character Strings
The print and println Methods
String Concatenation
Escape Sequences
Variables and Assignment
Variables
The Assignment Statement
Constants
Primitive Data Types
Integers and Floating Points
Characters
Booleans
Expressions
Arithmetic Operators
Operator Precedence
Increment and Decrement Operators
Assignment Operators
Data Conversion
Conversion Techniques
Interactive Programs
The Scanner Class
Graphics
Coordinate Systems
Representing Color
Applets
Executing Applets Using the Web
Drawing Shapes
The Graphics Class
Software Failure: NASA Mars Climate Orbiter and Polar Lander
Using Classes and Objects
Creating Objects
Aliases
the String Class
Packages
The import Declaration
the Random Class
the Math Class
Formatting Output
The NumberFormat Class
The DecimalFormat Class
The printf Method
Enumerated Types
Wrapper Classes
Autoboxing
Components and Containers
Frames and Panels
Nested Panels
Images
Writing Classes
Classes and Objects Revisited
Anatomy of a Class
Instance Data
UML Class Diagrams
Encapsulation
Visibility Modifiers
Accessors and Mutators
Anatomy of a Method
The return Statement
Parameters
Local Data
Bank Account Example
Constructors Revisited
Graphical Objects
Graphical User Interfaces
Buttons
Text Fields
Software Failure: Denver Airport Baggage Handling System
Conditionals and Loops
Boolean Expressions
Equality and Relational Operators
Logical Operators
the if Statement
The if-else Statement
Using Block Statements
Nested if Statements
Comparing Data
Comparing Floats
Comparing Characters
Comparing Objects
the while Statement
Infinite Loops
Nested Loops
The break and continue Statements
Iterators
Reading Text Files
the ArrayList Class
Determining Event Sources
Check Boxes and Radio Buttons
Check Boxes
Radio Buttons
Software Failure: Therac-25
More Conditionals and Loops
the switch Statement
the Conditional Operator
the do Statement
the for Statement
The for-each Loop
Comparing Loops
Drawing with Loops and Conditionals
Dialog Boxes
Object-Oriented Design
Software Development Activities
Identifying Classes and Objects
Assigning Responsibilities
Static Class Members
Static Variables
Static Methods
Class Relationships
Dependency
Dependencies Among Objects of the Same Class
Aggregation
The this Reference
Interfaces
The Comparable Interface
The Iterator Interface
Enumerated Types Revisited
Method Design
Method Decomposition
Method Parameters Revisited
Method Overloading
Testing
Reviews
Defect Testing
GUI Design
Layout Managers
Flow Layout
Border Layout
Grid Layout
Box Layout
Borders
Containment Hierarchies
Software Failure: 2003 Northeast Blackout
Arrays
Array Elements
Declaring and Using Arrays
Bounds Checking
Alternate Array Syntax
Initializer Lists
Arrays as Parameters
Arrays of Objects
Command-Line Arguments
Variable Length Parameter Lists
Two-Dimensional Arrays
Multidimensional Arrays
Polygons and Polylines
The Polygon Class
Mouse Events
Key Events
Software Failure: LA Air Traffic Control
Inheritance
Creating Subclasses
The protected Modifier
The super Reference
Multiple Inheritance
Overriding Methods
Shadowing Variables
Class Hierarchies
The Object Class
Abstract Classes
Interface Hierarchies
Visibility
Designing for Inheritance
Restricting Inheritance
the Component Class Hierarchy
Extending Adapter Classes
the Timer Class
Software Failure: Ariane 5 Flight 501
Polymorphism
Late Binding
Polymorphism via Inheritance
Polymorphism via Interfaces
Sorting
Selection Sort
Insertion Sort
Comparing Sorts
Searching
Linear Search
Binary Search
Comparing Searches
Designing for Polymorphism
Event Processing
File Choosers
Color Choosers
Sliders
Exceptions
Exception Handling
Uncaught Exceptions
the try-catch Statement
The finally Clause
Exception Propagation
the Exception Class Hierarchy
Checked and Unchecked Exceptions
I/O Exceptions
Tool Tips and Mnemonics
Combo Boxes
Scroll Panes
Split Panes
Recursion
Recursive Thinking
Infinite Recursion
Recursion in Math
Recursive Programming
Recursion vs. Iteration
Direct vs. Indirect Recursion
Using Recursion
Traversing a Maze
The Towers of Hanoi
Recursion in Graphics
Tiled Pictures
Fractals
Collections
Collections and Data Structures
Separating Interface from Implementation
Dynamic Representations
Dynamic Structures
A Dynamically Linked List
Other Dynamic List Representations
Linear Data Structures
Queues
Stacks
Non-Linear Data Structures
Trees
Graphs
the Java Collections API
Generics
Glossary
Number Systems
the Unicode Character Set
Java Operators
Java Modifiers
Java Coding Guidelines
Java Applets
Regular Expressions
Javadoc Documentation Generator
the PaintBox Project
GUI Events
Java Syntax
the Java Class Library
Answers to Self-Review Questions
Index