Skip to content

3D Game Engine Architecture Engineering Real-Time Applications with Wild Magic

Best in textbook rentals since 2012!

ISBN-10: 012229064X

ISBN-13: 9780122290640

Edition: 2nd 2005

Authors: David Eberly

List price: $160.00
Blue ribbon 30 day, 100% satisfaction guarantee!
Rent eBooks
what's this?
Rush Rewards U
Members Receive:
Carrot Coin icon
XP icon
You have reached 400 XP and carrot coins. That is the daily max!

This book covers the programming and software engineering aspects of constructing an engine. Mathematics is kept to a minimum and the focus is on the practical aspects of building an engine.
Customers also bought

Book details

List price: $160.00
Edition: 2nd
Copyright year: 2005
Publisher: Taylor & Francis Group
Publication date: 12/17/2004
Binding: Hardcover
Pages: 752
Size: 7.76" wide x 9.33" long x 1.46" tall
Weight: 3.784
Language: English

About the Author
Preface
Introduction
Core Systems
Scene Graphs and Renderers
Advanced Scene Graph Topics
Advanced Rendering Topics
Collision Detection
Physics
Applications
Appendix A Coding Conventions
References
Index
About the CD-ROM