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Seeing Is Believing An Introduction to Visual Communication

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ISBN-10: 0073534250

ISBN-13: 9780073534251

Edition: 3rd 2008

Authors: Arthur Asa Berger

List price: $65.63
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"Seeing is Believing" uses semiotic and psychoanalytic concepts to help readers gain an understanding of the way we find meaning in visual phenomena and the way our minds process images. These concepts are presented in a readable, entertaining style, and abundant images, many of them new, including numerous drawings by the author, are offered to show how the principles discussed in the book have been applied.
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Book details

List price: $65.63
Edition: 3rd
Copyright year: 2008
Publisher: McGraw-Hill Higher Education
Publication date: 1/8/2007
Binding: Paperback
Pages: 288
Size: 7.50" wide x 9.00" long x 0.50" tall
Weight: 0.946
Language: English

Arthur Asa Berger is professor of broadcast and electronic communication arts at San Francisco State University.

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Introduction: Image and Imagination
ImageImaginationThe Visual and the PsycheImages and Visual Recall
The Function of ArtImages and Intertextuality
An Experiment
Seeing is Believing Seeing Believing
The Social Aspects of the Visual
The Visual and Personal Identity
The Social Aspects of the Visual
Box: The Seashell
Seeing Isn’t BelievingDreams*Cognition and Visual ImagesHemispheres of the BrainAesthetics
A Primer on Communication Theory
Box: Theories of Morality
Visual Persuasion
Ethics and the Image
Box: Checklist on Ethics and Media
Conclusions
Applications
How We SeeLearning to See
Signs, Symbols and Semiotics
What Signs Are
What Signs Can Do
Facial Expressions*Codes
Box: Frenchness
Metaphors and Metonymies
Condensation and Displacement
The ImageStuart Hall and Representation
The Power of Images
Optical and Haptical Ways of Seeing
Conclusions
Applications
Elements of Visual Communication
Basic Elements
Dots Lines
Shapes Volume Scale Spatiality Balance Direction Lighting PerspectiveProportionColor
Box: Checklist for Analyzing Advertisements
Philosophical Speculations on Color
The Enigma of Color
Attributes of Color
Conclusions
Applications
Typography and Graphic Design: Tools of Visual Communication
TypographyTypefaces
Basic Classifications
Box: A Brief Glossary on Type
Maximizing the Impact of Type
Box: Checklist on Type
General Principles of Design
BalanceProportion
MovementContrastUnity
Design Examples
Two Versions of a Page
The Talmud
Design and Control
Supergraphics
Postmodern Design (Delete)Conclusions
Applications
Photograph: The Captured Moment
The Photograph
Genres in Photography
Art PhotosSnapshots
Photojournalism
Commercial Photography
The Problem of Objectivity
Variables in Photography
Evidence and Glamorization
The Pose: Figure and Ground
Technical Aspects of the Photograph
FocusGrainShot AngleKinds of Shots
ColorComposition
Advertising Photography and Oil Painting
The Image and Capitalism
The Photograph and Narcissism
ConclusionsApplications
Arthur Asa Berger
Film: The Moving Image
Motion Pictures
Film in Society and Society in Film
Conventions in Film Editing
Shots and Shot Relationships
The Zoom Shot
The Reaction Shot
MontageColor in Films
SoundSpoken Dialogue
NarrationSound Effects
MusicSpecial Visual Effects
The Hand-Held Camera
Camera Movement
Deep and Shallow Focus
The Jump Cut
Postmodernism’s Impact on Film
The Power of the Film Image
The Nature of Drama
Box: Analyzing Films and Television Programs
Conclusions
Applications
Television: The Ever-Changing Mosaic
The Television Image
The Television Screen
Television Versus Movie Screen
Talking Heads
Television Genres
The Commercial
Analyzing the Commercial
Box: Checklist for Analyzing Television Commercials
Television News
Televised Hearings
Music Videos
Video Artists
Zapping or Channel Surfing
TiVo AND Video Recording Devices
Conclusions
Applications
Comics, Cartoons, Animation: The Development of An Art FormThe Comic Strip
Reading the Comics
The Power of the Comic Strip
The Comic Strip as a Teaching Tool
Graphic Novels
The CartoonVisual Humor in Cartoons
Animated Cartoons
The Impact of Comics and Cartoons
Conclusions
Applications
Computers and Graphics: Wonders from the Image-Maker
The Nature of the Computer
Computer Graphics Software
Infographics
Desktop Publishing
Computer-Aided Design and Drafting (CADD)Videogames
Special EffectsE-mail and the Internet
Computer Animation
Conclusions
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