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Introduction to Computer Science Using Java

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ISBN-10: 0072323051

ISBN-13: 9780072323054

Edition: 2nd 2002 (Revised)

Authors: Samuel N. Kamin, Dennis Mickunas, Edward M. Reingold

List price: $105.00
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Description:

An Introduction to Computer Science Using Java by Kamin and Mickunas is designed for a CS1/Intro to Programming course in which java is used. The authors emphasize the process of programming, which involves teaching students how to develop correct, efficient, well-structed and stylish programs. This edition has been overhauled to teach objects early and aggressively. In order to enable this approach, the authors have developed their own library of classes that they provide with the book, called CSLib. GUI-based applications are taught at the beginning of the book and applets and the AWT are introduced later. One of the unique aspects of the text are the debugging sections. In appropriate…    
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Book details

List price: $105.00
Edition: 2nd
Copyright year: 2002
Publisher: McGraw-Hill Higher Education
Publication date: 12/11/2001
Binding: Paperback
Pages: 784
Size: 7.25" wide x 9.00" long x 1.00" tall
Weight: 2.332
Language: English

List of Figures
List of Tables
List of Bug Alerts
Preface
What is Programming?
Mechanical Mouse in a Maze
Object-Oriented Programming
Computers and Data Representations
Compilers
Debugging
Applications and Applets
Classes and Methods I: Basics
Some Simple Programs
Building Simple Classes
Text Output
Drawing in Java
Fundamental Data Types of Java
Integers
Declarations, Variables, and Assignment Statements
Real Numbers
Strings
Debugging
Pitfalls of Numbers, Strings, and Characters
Decision Making
The if Statement
Constructing and Analyzing Boolean Expressions
Comparing Objects
switch Statements
Debugging Decision Making
More About Boolean Operators
Classes and Methods II: Classes with Multiple Methods
Building Classes with Multiple Methods
Initialization of Instance Variables
Scope of Variables
Class Constructors with Arguments
A Clock Class
Iteration
while Loops
for Loops
do-while Loops
Loop Invariants
Reading Input in a Loop
Debugging Loops
More Drawing in Java
Iteration in Graphical Programs
Classes and Methods III: Working with Objects
Object-Oriented Programming
Clocks Revisited
Constructors
Overloading Methods
Methods Invoking Methods
This
Visibility Qualifiers
Mutability
Design Decisions, Representation Independence, and Debugging
What Is main?
One-Dimensional Arrays
Array Basics
Simple Array-Processing Loops
Simple Computations on Numerical Data
Arrays of Objects
Debugging Arrays
Sorting and Searching
One-Dimensional Arrays and Graphics
Nested Loops and Two-Dimensional Arrays
Nested Loops
Two-Dimensional Arrays
Example: Crossword Puzzles
Mouse in a Maze Revisited
Drawing Pictures (advanced)
Classes and Methods IV: Static Methods and Variables
Class Variables and Class Methods
Classes with No Instance Variables or Methods
Modular Development and Debugging
Interfaces
The Java AWT Part I: Mouse Events (Optional)
Mouse Events
Objects in GUI Programs
Debugging Classes
Inheritance and Exceptions
Packages
Inheritance
Exceptions
Java AWT Part II (Optional)
The Java AWT
The Java AWT Event Model
A Temperature Conversion GUI
Using Conditionals with Reactive Components
Drawing in a Frame
The AWT Component Hierarchy
The Canvas Class
Designing the Screen Layout
A Calendar Program
Java and the Web
Recursion
Introduction to Recursion
A First Example
Divide and Conquer
Under the Hood
Processing Arrays Recursively
Recursive Functions on Lists
Dynamic Programming
Recursive Drawings
Text Processing and File Input/Output
The Classes String and StringBuffer
Sequential Files
Debugging File I/O
A Mail-Merge Application
A Database Application
Reading Input from the Web (Optional)
Case Study: the Game of Reversi
The Game of Reversi
Organization of the Solution
The Classes
The Reversi Classes
Other Java Features
Comments
No Preprocessor
Data Types
Control Structures
The final Modifier
Inner Classes
Concurrency-Related Features
The transient and native Modifiers
Precedence Rules
Classes in CSLib and the Java API
Classes in the CSLib package
Classes in the java.lang Package
Classes in the java.util Package
Classes in the java.awt Package
Classes in the java.awt.event Package
Classes in the java.applet Package
Classes in the java.io Package
UML Class Diagrams
Specifying a Class
Associations
Inheritance and Generalization
Aggregations
Interfaces and Realization
Javadoc and CSLib
Javadoc
The CSLib Package
Index